A Quote by John Carmack

Oculus really started popularizing a new approach using cellphone screen technology, a wide field of view, and super-low-latency sensor tracking. It's not crappy stuff that doesn't work and makes everybody sick. When you experience Oculus technology, it's like getting religion on contact. People that try it walk out a believer.
The Oculus Studio stuff is going to remain exclusive to the Oculus store and platform. That's not to say that you'll never be able to play it on other hardware, but it very much is exclusive to the Oculus platform.
A lot of the work at Oculus has gone into working out better position tracking.
Green screen, you know, it's been interesting, it's my first time to ever work with green screen technology, and it's, sometimes it can be really boring because you're like wow, I've got to really imagine all of this stuff around me. But it's low maintenance, which is nice, um, and it's not as hard as I thought it would be, so.
I have decided to leave Facebook and Oculus to work on curing diseases using some new imaging technologies I've been incubating for awhile.
I don't go digital. I was never good with technology. I didn't have a cellphone until I moved to New York. My gallery was like, 'What? How are we supposed to contact you?'
When Facebook acquired Oculus, the game changed immediately. You saw big companies jumping in. You saw people like Google getting fully committed, and then Microsoft came along with HoloLens - there was a lot of stuff that people were doing before, but now the space really ignited.
I started Linux because I wanted to see it on the desktop... I do hope that the desktop people would try to work together ... and work more on the technology than trying to make the login screen look really nice.
I started attending community college when I was 14 or 15, just doing general education stuff like history and mathematics. Then I went on to California State University Long Beach to pursue a degree in journalism. And then I ended up dropping out to found Oculus.
You've got to start with the customer experience and work backwards to the technology. You can't start with the technology and try to figure out where you're going to sell it.
I love the new technology in terms of giving access to doing more independent work. When I first started out, any film had to rent from Panavision and the expenses were humongous. Now, given the advances in technology, you can put out extraordinary quality filmmaking at nothing like the price it used to be.
Technology is a bit of a double-edged sword. Used right, it's a wonderful tool, but unfortunately, it makes it easier for a lot of mediocre people to get really crappy ideas out.
The idea of implanting memories where by the implantee couldn't tell the difference between a real experience and a fantasy experience was really cool. And his ideas of technology - do we control technology or does technology begin to control us? His work hasn't aged a day it seems.
I think there are four or five interesting pockets where a lot of cool technology companies are getting started. Chicago is one of them. New York is certainly another. Silicon Valley really dominates. And you're seeing some stuff out of Boston and Seattle and down South.
I'm a great believer in new technology and I think new technology is very scary for newspaper companies.
It's not just the effect of technology on the environment, on religion, on the economic structure, on society, on politics, etc. It's that everything now exists in technology to the point where technology is the new and comprehensive host of nature of life.
I think people are trying out ideas with the new technology and it's too early to say where it's going exactly. But again, whether it's digital or paper, it doesn't matter. It's words that somebody is reading and getting an experience out of that reading. That's all that really matters.
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