A Quote by John Carmack

The stereoscopic panoramic videos that we're showing on Samsung VR are getting a lot of positive traction. It's exciting when you see creative types - whether from the music, film, or video industries - look at this stuff. The gears are turning in their head almost immediately about how they can use it as a new medium.
I'm a huge gamer. I'm very excited, and the idea of the Rift was as a headset that was designed around the specific uses of VR gaming. But I'm excited about a lot of stuff that's outside of it, because I was a VR enthusiast. I want VR to be the thing that we all live in, that we all use for everything, not just games.
Music is the medium... how you use the music is different. Everyone use music to a positive light and effect. So it really depends on the individual and one's outlook. My music depicts life in general and the things that I see and the things that influence me, and such forth.
My first-ever social medium was actually MySpace. But my first video ever was on YouTube - that's when I thought I was a fashion guru - posting fashion stuff. I deleted all of those videos. And I regret doing that today, because I want to look back and see how baduy I was in seventh grade!
We always need to have someone help with videos, I think all of our DVDs could've been better but our music video, I love all the music videos, but the actual behind-the-scenes and stuff of our music video DVD, it was rushed and didn't turn out great.
If you haven't got a gun, you can't shoot anyone. We need to look at how these guns are getting into our communities. It's about replacing the negativity with good stuff. Give kids music studios in the community they can use for free and see how they learn to work together. Football and music unify kids.
I like showing different types of comedy - showing that I could tell a story, or showing that I could do a one-liner, showing I could do stuff about music - so just trying to be versatile and talking about different topics.
Most of the creative industries have been deskilled by these really powerful ideologies of punk in music and Warhol in the visual arts. I think it would be great for us collectively to ask whether it's had a negative or positive effect in contributing imaginative stuff to our culture.
When I create a song, I immediately think about what I'm going to wear when I perform that song. I think about the music video treatment and about how I'm going to look on stage when I perform the record. The connection is so obvious that it's a single package. An outfit, to me, is almost a tool to express the music.
I've done a lot of video games and stuff, and I'm getting better and better at it. I don't have a prejudice about it being a different medium.
I want to be creative in as many different environments as possible, whether it's doing film scores, writing for TV ads or video games - all sorts of stuff, as long as it requires writing music.
You know that that thing is going to be as crisp and as clean, as many times as you want to watch it. So, I knew that the film was going to be watched multiple times, a lot like with music videos. Music videos aren't designed to be watched once. They're designed to be watched hundreds of times. On a certain level, the film was dream logic-ed, like a music video
It's very strange what happens when I start working for a film. In my life I've done a lot of stuff - I did a lot of dance music, a lot of TV shows and lots of different types of films - and every time it is a new experience.
It's a video world now, you know? It's not a musical world. It's a video world. I can watch videos. I see videos, you know, Britney Spears, she's sexy. I like to watch her videos. It's not like the music is what I'm hearing. It's different now. But it's not my world. It's the world of young people and they have what they want and they have what the technology and the society produces as a result of all these advancements that have occurred. And the in the future we'll have something else. Maybe we'll have holograms and, you know, all kinds of stuff.
I someday hope to find the time and coin to invest more of my creative energy towards the visual media side of releasing music. I'd love to make short film videos pushing the conventional standards of what a country music video can be.
I used to think about video games, "This is clearly an amazing, new narrative medium, and it's going to be mind-blowing when people get to grips with what's possible within this medium." It took us a century to get really good at film. Video games are at a much earlier stage.
Usually, companies, when they approach other people to do VR, they're like, 'We're gonna offer a virtual reality experience' - to me, that usually means they're gonna put a bunch of 360° cameras in a room, film something, and wrap the video in a sphere so you can head-track and look around. To me, that's not virtual reality. That's 360° video.
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