A Quote by John Green

Videogame players essentially choose whether to win the game or to die heroically. There's a certain glory in both. — © John Green
Videogame players essentially choose whether to win the game or to die heroically. There's a certain glory in both.
To me, it's just another game of football - 11 players, a grass pitch. Regardless what shirt I have on, it's important you win the game, and I'm competitive as anyone, and I want to win every game, whether it's a Sunday league game, a five-a-side tournament, or a World Cup qualifier.
Before you decide to play with live straddles in your home game, remember that this twist essentially doubles the size of the game. It's often used by players who have been losing and are trying to get lucky and win a big pot.
Christian perfection consists in three things: praying heroically, working heroically, and suffering heroically.
We players are very well aware that being a favourite won't win you a game, that your jersey won't win you a game.
We're gracious and we're humble, and we play the game a certain way, whether we win or lose.
It's up to us to choose whether we win or lose...and I choose to win.
All men and women are born, live, suffer and die; what distinguishes us one from another is our dreams, whether they be dreams about worldly or unworldly things, and what we do to make them come about... We do not choose to be born. We do not choose our parents. We do not choose our historical epoch, the country of our birth, or the immediate circumstances of our upbringing. We do not, most of us, choose to die; nor do we choose the time and conditions of our death. But within this realm of choicelessness, we do choose how we live.
I have one goal with all my decision: to do whatever is needed to win today's game. I'm loyal to my players, and I stick with people because consistency builds confidence. But if I feel I have to make a change in order to win, I'll do it. I don't ask players to like my decisions, only to accept that I'm doing my job with one thing in mind - winning.
I don't know. Only God knows where the story ends for me, but I know where the story begins. It's up to us to choose, whether we win or lose and I choose to win.
The money game is not like any other game. You cannot choose whether you'll play, for the money game is the only game in town.
I always like the players to be within 10 to 15 metres of each other. When the attacking players try what I am asking them to do, and it breaks down, there are players close enough to then go and win the ball back and counter press the game.
From what I've heard, videogame soundtracks - obviously, there's less budget and all of that - it just seems like game soundtracks are farmed out among friends. And it seems like more of an afterthought. It's a videogame. It's much more background.
This I choose to do. If there is a price, this I choose to pay. If it is my death, then I choose to die. Where this takes me, there I choose to go. I choose. This I choose to do.
I give all the glory to God. It's kind of a win-win situation. The glory goes up to Him and the blessings fall down on me.
You know, I think sometimes certain players - and I don't name names - but certain players have a certain haircut, they have certain sack celebrations. They draw a lot of attention to themselves.
All experiments that are related to the games when you have humans versus machines in the games - whether it's chess or "Go" or any other game - machines will prevail not because they can solve the game. Chess is mathematically unsolvable. But at the end of the day, the machine doesn't have to solve the game. The machine has to win the game. And to win the game, it just has to make fewer mistakes than humans. Which is not that difficult since humans are humans and vulnerable, and we don't have the same steady hand as the computer.
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