A Quote by John Leguizamo

It's not quite the same as other kinds of performing, but I love animation. It is just a different kind of experience. The difference is that making a live action movie you are using your whole body.
I love the culture of animation. What stop-motion has in common with live-action is that it has many of the same departments. There's hair, costume, makeup in the form of paint, gaffers, electricians. So there's the same sense of real stuff, real light. But it's not like everything happens at once, like it does in live-action. It's all subdivided into these small sets. It's where my strengths are. Live-action is just an utterly different world, and I'm not a public enough persona to be big and loud at the front of the ship. I'd rather more quietly interact with the artisan animators.
There's a different kind of experience you have when you experience live entertainment versus the kinds of media we tend to consume most of, when we're watching television or films or reading books. Live entertainment is a whole different beast.
As animation directors, you're the first one on the film; you're the last one off, and you get to learn from and touch every department throughout the whole journey. I don't know any other job in the world that's like that. I don't think live-action is like that. It's a very different sort of experience.
People experience all kinds of prejudice because of all different parts of themselves. And that doesn't make one part more important than the other. We live in a society that does not openly accept every kind of human being. And so the result is when you are yourself and someone who's marginalized, it becomes a revolutionary act - just being comfortable in your own body and being comfortable speaking, sharing your ideas. It's really amazing and also, like, kind of sad.
I think the No. 1 lesson I learned from 'The Simpsons' was just that animation could be as funny as live-action. That animation could be funnier than live-action. That animation didn't have to just be for kids.
You never hear of a live-action studio that has been making so-so films looking over at a studio that's making great movies and going, 'Oh, we see the difference - we're using a different camera.'
I'm surrounded by a lot of live-action movie professionals, and I'm just taking their lead, as far as what to schedule to do next. I'm guessing the challenge is going to be not having two characters together, and shooting the live-action without having the animation. In animation, you get to get in between every frame and you work it all out together.
I mean, there's definitely a difference between film and live performances or live television. But at the same time, it's just performing. No matter what, it's performing.
There's love and there's romantic love. The Greeks had different words for different kinds of love. And we just got "love." I don't know what you would call the other kinds - maybe brotherly love, Christian love, the love of Saint Francis, love of everyone and everything. Then there's romantic love, which, by and large, is a pain in the ass, a kind of trauma.
I thought of all the different kinds of love in the world. I could think of ten without even trying. The way parents love their kids, the way you love a puppy or chocolate ice cream or home or your favorite book or your sister. Or your uncle. There's those kinds of love and then there's the other kind. The falling kind.
That's what I like about the idea of the aesthetic experience, the idea of both enjoying looking at works of art and how they kind of talk to you, and also the process of making art, getting back to that idea of the aesthetic experience of making art is very important, It's another way of thinking. Instead of just using your brain, you're using your hands to think with. They're different connections, the brain that comes through the fingertips as opposed that comes through the eyes and ears.
You're using such different muscles and you rely on physicality in live action, but in animation, you totally throw that out the window. But somehow, they're both as satisfying.
You're going to get different kinds of animation for different kinds of audiences. Traditionally, adult animation has been for the young male audience. There's no reason why that should be.
I do have huge pressure in terms of making my animation, because a lot of audiences and producers are expecting me to make films with a lot of action. They all know that I'm very good at action scenes, but I tend to not use many, so they're all frustrated with me. But I do that intentionally. Yes, if I do a movie with a bunch of action, it's going to be a lot more successful than the types of movies I'm making right now. The producers often say, "Instead of using all these philosophical phrases, why don't you change this into an action scene?" But I intend to continue to make these movies.
I think the biggest difference is in live action, you show up, and there's a set there and a ground to stand on, at least, and in animation, there's kinda nothing. You are making decisions on everything.
If I really feel that I want to shoot live people and live backgrounds, then that movie will become live-action. If I don't have any particular actors I want to use, I'd probably consider animation for that project. Which medium I use doesn't really make that much difference to me.
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