A Quote by John Mackey

I like games that are complex - the deeper you get into the game, the more there is to learn. — © John Mackey
I like games that are complex - the deeper you get into the game, the more there is to learn.
Ironically, I must admit that I have an easier time (myself) playing games that are really simple and non-realistic - like the games I grew up with in the 80's - I tend to get lost and confused when the games get too complex! But I enjoy watching people who are good at playing games. I really enjoy playing games like Guitar Hero, where you feel like you're a great musician even if you're not.
I look at improvising as a prolonged game of chess. There's an opening gambit with your pawn in a complex game I have with one character, and lots of side games with other characters, and another game with myself - and in each game you make all these tiny, tiny moves that get you to the endgame.
The more I learned about games, the more frustrated I became because the games weren't very good. I could tell a good game from a bad game. My conclusion was: let's make our own games.
I played mostly games like Asteroids and Pac-Man. Today, when I go into an arcade, the games are much more difficult and complex. I don't think I could even play some of the video games that are out there today.
Not only do you have 16 regular-season games, you also have four preseason games. Then if you make the playoffs, you can have four more games before you get to the Super Bowl. So you can already have 24 games without the 18-game season. And 24 games takes a real toll on somebody's body.
I'm probably always guilty for rooting for a long series. Not either side - I don't really care who wins the game, but it makes for more compelling TV the more games you go deeper into a series.
Life in general in my experience gets deeper and deeper, more and more profound, more and more complex, the older one gets.
The more games you play, the more game management you learn.
You may learn much more from a game you lose than from a game you win. You will have to lose hundreds of games before becoming a good player.
When I go into games as a forward, my job is really clear, and I just have to execute. But as a midfielder, you get to sort of enjoy the game more, and you get to feel the game and dictate the play.
I had one little brother and I would use him as a scapegoat to get us games. Obviously, I would get the more girly toys like dolls and Barbies, yadda, yadda, yadda. But I really wanted video games or action figures or something so I would send him to ask mom, 'Hey, I want this video game' when it was really we wanted this video game.
Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to designing since many games come with software to modify the game or redesign it.
I was really into Space Invaders in about 1978. It got me more and more interested in video games. There wasn't any media to get information about games, so I came up with Game Freak magazine.
I've made game-winners, I've missed game-winners. I've pitched shutouts, and I've given up 10 runs. You just deal with the experiences and learn how to get over the bad outings and learn from them, so they don't occur time and time again. You take what you did right from the good games and turn those into, 'How do I repeat that success?'
Newton had a very good description of gravity, back in the day, and then Einstein came along and dug a little bit deeper. Science is like peeling an onion. You go deeper and deeper and deeper, and it doesn't stop. It's not like you will get to a right answer.
Learn how to program and play lots of games. If you find yourself capable of writing a game, someday you'll be capable of writing a really good game. My dad's a writer, and when you ask him how to learn to write, he says, "write." So basically, do it and keep doing it until you get good.
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