A Quote by John McLaughlin

There are two kinds of success. One is musical or artistic and the other is commercial. — © John McLaughlin
There are two kinds of success. One is musical or artistic and the other is commercial.
There are many kinds of movies in Hong Kong. Some are commercial and others are more artistic.
Supreme Court says pornography is anything without artistic merit that causes sexual thoughts, that's their definition, essentially. No artistic merit, causes sexual thoughts. Hmm... Sounds like... every commercial on television, doesn't it? You know, when I see those two twins on that Doublemint commercial? I'm not thinking of gum. I am thinking of chewing, so maybe that's the connection they're trying to make.
Success can breed all kinds of other behavior and cause companies to behave a certain way that isn't necessarily the ingredients for achieving more success. For instance, with success comes arrogance, and that's typically the death of success.
What I want to try to prove is that artistic games, when done properly, can still be a commercial success. By doing that, I will be able to essentially shift the industry and create more opportunity for people to create artistic games. In a way, making money is important for us right now. Not because we need it, but because the industry needs it.
I think we have the wrong notion of commercial and intellectual or artistic film. Because all films are commercial.
In the commercial theater, I've been pretty fortunate. The producers that I've worked with have allowed me to define the artistic integrity, the artistic limits of the work.
Commercial record has never interested me. It's amazing I was in a band like The Police that had such phenomenal commercial success. Part of what made The Police what it was was that we didn't all come in with obvious mainstream musical tastes. We were a rock band and somehow we had to make rock music, but it was informed by a lot of things outside of the mainstream for sure.
Extreme success is not like other kinds of success; what has worked for someone else probably won't work for you.
I admire actresses who are willing to jettison the easy route toward exposure and commercial success as an actor in favor or a slow burn, choosing projects carefully, and building an artistic practice over time that feels specific to who they are as artists.
We both [with Jo Andres] think that it is really important to our culture that we support all kinds of music, all kinds of theatre and all kinds of art because you never know what moves people. We've always believed that there should be a strong voice outside the commercial world. Certainly, the commercial world has a huge place in our culture and we also support that - but, we also want to support the stuff that lives outside of that.
The artistic process in digital art is very much the same as for making other kinds of paintings.
there's two kinds of folk in the world, just like there's two kinds of life in a seed. Something sends one kind up to hunt its food in the light and air, and sends the other kind down into the earth to make the roots.
There are two kinds of success-initial and ultimate.
By denying its musical and artistic merit, hip hop's critics get to have it both ways: they can deny the legitimate artistic standing of rap while seizing on its pervasive influence as an art form to prove what a terrible effect it has on youth.
What has helped me is my success in commercial cinema. It has given me a platform for others to cast me in their films. If I did not have the commercial success, then I wouldn't be able to do the smaller films.
I love games. I honestly can't imagine working with any other medium. I guess it would be akin to an artist who's doing commercial art and then goes into education, but it really frees you up to do all other kinds of creative stuff.
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