A Quote by John Perry Barlow

I have a feeling Virtual Reality will further expose the conceit that 'reality' is a fact. It will provide another reminder of the seamless continuity between the world outside and the world within, delivering another major hit to the old fraud of objectivity. 'Real,' as Kevin Kelly put it, 'is going to be one of the most relative words we'll have.'
If you're having a very high-adrenaline, high-movement experience in virtual reality, and then all of a sudden you're back in your office, that disconnect is pretty notable. Whereas if you're using it for virtual reality teleconferencing... there's really no kind of impact moving back and forth between the real and the virtual world.
To experience poetry is to see over and above reality. It is to discover that which is beyond the physical, to experience another life and another level of feeling. It is to wonder about the world, to understand the nature of people and, most importantly, to be shared with another, old or young, known or unknown.
Some people prefer to see the game in the television than to go to the stadium. With virtual reality this will go to be worse, but at the end the "real" reality will win, because a virtual meal is not the same thing as a real one!
By 2010 computers will disappear. They'll be so small, they'll be embedded in our clothing, in our environment. Images will be written directly to our retina, providing full-immersion virtual reality, augmented real reality. We'll be interacting with virtual personalities.
There are only two worlds - your world, which is the real world, and other worlds, the fantasy. Worlds like this are worlds of the human imagination: their reality, or lack of reality, is not important. What is important is that they are there. these worlds provide an alternative. Provide an escape. Provide a threat. Provide a dream, and power; provide refuge, and pain. They give your world meaning. They do not exist; and thus they are all that matters.
Art is the principal way in which the human mind has tried to remake the world in a way that makes sense. The carefully edited, slow-motion, action replay of a rugby tackle, a car crash or a sex act has more significance than the original event. Thanks to virtual reality, we will soon be moving into a world where a heightened super-reality will consist entirely of action replays, and reality will therefore be all the more rich and meaningful.
The Western approach to reality is mostly through theory, and theory begins by denying reality - to talk about reality, to go around reality, to catch anything that attracts our sense-intellect and abstract it away from reality itself. Thus philosophy begins by saying that the outside world is not a basic fact, that its existence can be doubted and that every proposition in which the reality of the outside world is affirmed is not an evident proposition but one that needs to be divided, dissected and analyzed. It is to stand consciously aside and try to square a circle.
One will meet, for example, the virtual assumption that what is relative to thought cannot be real. But why not, exactly? Red is relative to sight, but the fact that this or that is in that relation to vision that we call being red is not itself relative to sight; it is a real fact.
In the past things were either in your head (subjective, imaginary, fantasy) or else they were part of the outside world - cold, hard, concrete materialistic reality. If you want to look at it in terms of poetry, there was surrealism and objectivism. Now there's the veil of the virtual in between. The old opposition between inner and outer doesn't quite capture it, especially as it contains elements of both. It's real but not concrete.
Augmented reality will change the world more than a lot of other technologies. Traveling around to meet people will be much less important when you can stand in a room and chat with a virtual representation of a person that's so close to reality - it'll be a whole new level.
The simulator is the stage in-between television and virtual reality, a moment, a phase. The simulator is a moment that leads to cyberspace, that is to say, to the process because of which we now have two bottles instead of one. I might not see this virtual bottle, but I can feel it. It is settled within reality. This explains why the word virtual reality is more important than the word cyberspace, which is more poetic.
When people ask whether virtual reality will be a real thing or just the next 3D, what I always say is, 'Take a headset, walk outside, and the next person you meet, put it on them and see what the reaction is.'
Virtual reality is a denial of reality. We need to be open to the powers of imagination, which brings something useful to reality. Virtual reality can imprison people.
Virtual reality is a tough sell for a software developer. They have to convince investors that not only are they going to build a good game, which is what they normally have to do, they have to convince them that it's going to be a good game and that virtual reality will be successful.
There is no reality except the one contained within us. That is why so many people live such an unreal life. They take the images outside them for reality and never allow the world within to assert itself.
We know that behind every image revealed there is another image more faithful to reality, and in the back of that image there is another, and yet another behind the last one, and so on, up to the true image of that absolute, mysterious reality that no one will ever see.
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