A Quote by John Rhys-Davies

I think 'The Lost World' could've been a successful movie except for the fact that it pre-dated the good special effects and computer graphics. — © John Rhys-Davies
I think 'The Lost World' could've been a successful movie except for the fact that it pre-dated the good special effects and computer graphics.
I worked for seven years doing computer graphics to pay my way through graduate school - I have no romance with computer work. There's no amount of phony graphics and things making sound effects on the screen that can change that.
Every other movie is one of those action things. I mean, 'Lost in Space'? A bunch of good actors running around shooting at special effects on a soundstage? I took my kids to see that and felt like I was on an acid trip.
Post-human intelligence will develop hypercomputers with the processing power to simulate living things - even entire worlds. Perhaps advanced beings could use hypercomputers to surpass the best 'special effects' in movies or computer games so vastly that they could simulate a world, fully, as complex as the one we perceive ourselves to be in.
In the early 1970s, I headed to graduate school at the University of Utah and joined the pioneering program in computer graphics because I realized that's where I could combine my interests in art and computer science.
I think when you take away all, like, the premieres and press stuff and all the special effects, then you just come down to the fact that it's all about acting, and I think that has been the best bit for me.
I was asking questions which nobody else had asked before, because nobody else had actually looked at certain structures. Therefore, as I will tell, the advent of the computer, not as a computer but as a drawing machine, was for me a major event in my life. That's why I was motivated to participate in the birth of computer graphics, because for me computer graphics was a way of extending my hand, extending it and being able to draw things which my hand by itself, and the hands of nobody else before, would not have been able to represent.
But in the former, those movie sets that you've been on like that, even if they're huge movies and most of its being spent in special effects afterwards, I think that's the way that we're going.
For me, I've always been intimidated by the computer coming from the era of record industry and record stores and buying records and looking at album covers, waiting in line for records when they came out and then ultimately being successful in a band where we recording pre-computer era.
I think there's really only been one successful video game adaptation, and that was probably 'Tomb Raider.' Whether or not you thought it was a good movie, it was successful financially.
I think there's really only been one successful video game adaptation, and that was probably Tomb Raider. Whether or not you thought it was a good movie, it was successful financially.
The Apple has the fewest bells and whistles. It has simple sound and few graphics special effects. In a way, that is a weakness because markets for the other machines are getting bigger.
I've never been bothered by proximity to special effects and I've never felt disadvantaged by them. They're all part of a movie, and when the movie's under control I don't feel upstaged by them.
Nowadays, you can't broadcast dodgy special effects and then put up a caption saying, 'Sorry, this is what the budget was.' You have to do it with high production values because the audience has been spoilt by the special effects on things like 'The X Files' and 'Independence Day.'
Going from dialogue-driven 'New Tricks' to a movie like 'The Machine' which has special effects has been brilliant.
I think some of the special effects in Close Encounters hold up better than the new more expensive special effects is because they were better actually.
It's stupid to claim that one human being is special, or picked out by God, when in fact there are hundreds of millions of human beings in the world, and God knows how many millions of people long dead who have been lost to history, all of whom were probably special to someone.
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