A Quote by Jon Hopkins

I don't have a huge amount of gear, but on the software side, I have a number of plug-in chains that act as abstracted versions of real instruments. — © Jon Hopkins
I don't have a huge amount of gear, but on the software side, I have a number of plug-in chains that act as abstracted versions of real instruments.
At that time, 73 and 74, I became aware that there were a number of us making instruments. Max Eastley was a good friend and he was making instruments, Paul Burwell and I were making instruments, Evan Parker was making instruments, and we knew Hugh Davies, who was a real pioneer of these amplified instruments.
Modern records are all made with virtually identical gear, software plug-ins and everything. Everybody wants everything to sound like the last thing that was popular because they're chasing their tails.
I can only speak for particle physics. But it has become obvious that on the experimental side, there has been a huge evolution in the number of people who have to collaborate because of the gigantic size of the instruments used, but also because of the enormous task that is data analysis.
I have mostly software synthesizers and software drum machines. I'm very lazy. I don't really like to plug in a lot of equipment and external boxes and everything.
Our commitment to Afghanistan is a long-term one. We put a huge amount of resources into trying to make sure there is peace in that country, a huge amount of development assistance, a huge amount of political support for the government.
We have over 60 million machines that can take the same diskette, plug it in and immediately ah, that that software's working. And so it's created the worldwide software industry that... that is so very competitive and moving so quickly.
It's my job for Oracle, the number two software company in the world; to become the number one software company in the world. My job is to build better than the competition, sell those products in the marketplace and eventually supplant Microsoft and move from being number two to number one.
The thing is, there are so many different ways to make music these days with virtual instruments, software applications, physical instruments, and computer programs.
Early versions of Microsoft Word left a lot to be desired. However, to the company's credit, it quickly learned where Word fell short, made the necessary changes, and repeatedly introduced new versions of the software.
Yes, we are a producer of cameras, but we understand that at the end of the day, you have to make photos in software. A lot of companies focus on the camera side, and a lot are on the software side. There's a chasm between the two.
You better be very convinced, very sure, before you pull your plug or someone else's plug, that you know what's on the other side of the gravestone.
It's wonderful for the players. It's a huge challenge and a huge responsibility for us to get our act together, get our butts in gear. Phil isn't going to bail us out because of our mental lapses.
I came out of an electronic music scene that based all its music on software. It was a real boys thing, a real testosterone thing - software and the relationship between music and the software - to the point where it was like a closely guarded secret.
There's a fundamental problem with how the software business does things. We're asking people who are masters of hard-edged technology to design the soft, human side of software as well. As a result, they make products that are really cool - if you happen to be a software engineer.
There's a huge number of things that are occurring with the ice works which fascinate me enormously, but it's driven by this kind of frantic race against time. And whilst that creates a huge amount of tension and problems, it's a tension that I think I feed off.
Running your own business is a huge amount of fun, but there's also a huge amount of seriousness, so actually, they level out.
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