A Quote by Jon Scieszka

Avoid demonizing television, computer games, and new technologies. Electronic media may compete for kids' attention, but we're not going to get kids reading by badmouthing other entertainment. Admit that TV and games can do things books can't.
Kids are no longer interested in reading comic books; they've got television and the electronic games that they can bury themselves in like ostriches. They don't have to pay attention to what's going on in the world around them.
The comic-book industry today is not what it was back then, unfortunately. Kids are no longer interested in reading comic books; they've got television and the electronic games that they can bury themselves in like ostriches. They don't have to pay attention to what's going on in the world around them.
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music.
Kids get caught up in technical & electronic things like games & videos when all we had were magazines.
Pen-and-paper role-playing is live theater and computer games are television. People want the convenience and instant gratification of turning on the TV rather than getting dressed up and going out to see a live play. In the same way, the computer is a more immediately accessible way to play games.
Computer games are like any other form of media and entertainment - you have to exercise some moderation. In the same way you can invest a lot of time in a computer game, you can invest a lot of time in watching TV or browsing the Web. So it's an issue of recognizing that this is something you should consume in moderation.
I have to admit, between the Seahawks games and the Blazer games and playoffs games, we're talking about close to 100 games a year, so I don't really follow other sports a lot.
Computer and video games represent one of the most important new media developments of this generation. Unlike many other forms of entertainment they offer players the opportunity to explore, be creative, learn through interaction and express themselves to others. It is vitally important that we protect and nurture this new art form so that it can reach its full potential. Like most new forms of artistic expression that have come before (music, novels, movies), the primary critics of video games are the people that do not play them.
With my kids I have to get involved in the Scooby Doo games and the basic kid games that go on. I find myself getting on it more and more just because of my kids.
One of the most important things in my childhood were the new books that came in. I feel sorry for kids today who have so many other options like television that they may not value books as much as they could enjoy them.
I've never been much of a computer guy at least in terms of playing with computers. Actually until I was about 11 I didn't use a computer for preparing for games at all. Now, obviously, the computer is an important tool for me preparing for my games. I analyze when I'm on the computer, either my games or my opponents. But mostly my own.
Computers sort of came around through games and toys. And you know, the first computer most people had in the house may have been a computer to play 'Pong,' a little microprocessor embedded, and then other games that came after that.
People perceive games as being for kids, and I think that perception is going to change. Time is going to take care of that. I mean, we've already won. Games have won; it's inevitable.
Kids are great. That's one of the best things about our business, all the kids you get to meet. It's a shame they have to grow up to be regular people and come to the games and call you names.
Maybe storytelling belongs in audio - a short story is the length of a commute. That can be a sacred spot where you have the ear of the reader without having to compete with other media like games or TV.
Get out of the house. A lot of kids play video games and aren't active, and that's one thing I like to do - keep them active and having fun, interacting with other kids.
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