A Quote by Jonathan Ive

That's just tragic, that you can spend four years of your life studying the design of three dimensional objects and not make one. — © Jonathan Ive
That's just tragic, that you can spend four years of your life studying the design of three dimensional objects and not make one.
Since I found that one could make a case shadow from a three-dimensional thing, any object whatsoever - just as the projecting of the sun on the earth makes two dimensions - I thought that by simple intellectual analogy, the fourth dimension could project an object of three dimensions, or, to put it another way, any three-dimensional object, which we see dispassionately, is a projection of something four-dimensional, something we are not familiar with.
The way that light hits objects in life, three-dimensional objects before you photograph them, is really the story of photography.
If a shadow is a two-dimensional projection of the three-dimensional world, then the three-dimensional world as we know it is the projection of the four-dimensional Universe.
I was in college, and very disappointed. I majored in commercial art and interior design for three or four years. At that time, it seemed the thing I really wanted to do, production design, just wasn't available in the U.K., so I turned to music.
My father was a master carpenter and builder. Architectural design, engineering design, mechanical design, three-dimensional views, that was my shtick, my forte.
I like the idea of taking three-dimensional objects and making them two-dimensional so that they look like cartoons.
You spend a good part of your adult life acquiring things: building a home, filling it with objects that please your eye and make you feel comfortable. Then you spend the last part of your life trying to figure out how to get rid of it all.
Since a three-dimensional object casts a two-dimensional shadow, we should be able to imagine the unknown four-dimensional object whose shadow we are. I for my part am fascinated by the search for a one-dimensional object that casts no shadow at all.
I approve designs not because I think I am more gifted or somebody who can see ahead three or four years from now, but just to make sure that the design is a logical, rational decision, taken after analyzing pros and cons.
There's life for you. Spend the best years of your life studying penmanship and rhetoric and syntax and Beowulf and George Eliot, and then somebody steals your pencil.
One thing is sure - we have to transform the three-dimensional world of objects into the two-dimensional world of the canvas.. ..To transform three into two dimensions is for me an experience full of magic in which I glimpse for a moment that fourth dimension which my whole being is seeking.
It's tough to make funny films. And the truth is, with this process, especially if you write your own movie, then you're giving three years of your life to it. And so, I just have to be sure that when I embark on it that I'm happy to think that in three years' time I'm going to be sitting in a room on the tenth floor of an odd office building at Ginsberg Libby talking about it. So I'm keen not to jump into it too quickly and just make sure it's something that I really want.
Every three or four years I pick a new subject. It may be Japanese art; it may be economics. Three years of study are by no means enough to master a subject but they are enough to understand it. SO for more than 60 years I have kept studying one subject at a time.
Well, I do not mind telling you I have been at work upon this geometry of Four Dimensions for some time. Some of my results are curious. For instance, here is a portrait of a man at eight years old, another atfifteen, another at seventeen, another at twenty-three, and so on. All these are evidently sections, as it were, Three-Dimensional representations of his Four-Dimensioned being, which is a fixed and unalterable thing.
It is impossible to imagine a four-dimensional space. I personally find it hard enough to visualize a three-dimensional space!
It was interesting to have humanoid villains that were rooted in our three-dimensional reality... or four dimensional reality, I'm not sure which!
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