A Quote by Jonathan Nolan

I'm not a big fan of visual effects. — © Jonathan Nolan
I'm not a big fan of visual effects.
In high school and college, I'd set a bunch of goals for myself. I wanted to be the lead effects supervisor on one of these really big, innovative visual effects productions, something on the scale of a 'Star Wars' movie. And I wanted to work on a project that wins the Academy Award for best visual effects.
For ages I thought I'd wasted my career doing visual effects, I wanted to be a filmmaker. And then I've learnt at the end of it all that actually visual effects was probably the best training ground I could have had.
The most important thing is that you have to have the visual effects working for you, instead of you working for the visual effects.
I don't necessarily think there's a difference in terms of how the film industry and the ad industry view visual effects. If visual effects (or the lack thereof) are used as a tool to strengthen an idea, they're great. If they are meant to carry more of a load in the absence of a concept, they're a waste and a distraction.
I'm a big fan of fiction film where you have a story and you have to transform that into a visual language, basically working with actors and also transforming that into how you pronounce that in the visual language of the shots, the construction of the shots and the lighting. All of that appealed to me from the beginning of my career at the university. When I graduated from the university, I wanted to deal mainly with that, with the visual aspect of the movie.
I'm a big fan of the effects of alcohol.
I'm a big fan of film for one reason: because it is visual.
I'm a big greens fan. I'm a big vegetable fan. I'm a big whole grains fan. And I exercise a lot. That's how I keep this petite dancer's figure.
I think naturally I'm a very visual kind of person. If I wasn't in filmmaking, I'd be in something related to visuals. And I used to actually work as a visual-effects artist.
Nothing scales quite the way a sci-fi feature does, I mean, you can always add more visual effects; you can spend a lot of money on the visual fidelity alone.
I've always been respectful to all the people who do visual effects and special effects, because making movies is also making magic.
Virtual-reality researchers have long struggled to eliminate effects that distort the brain's normal processing of visual information, and when these effects arise in equipment that augments or mediates the real world, they can be that much more disturbing.
I definitely have plans to do more collaboration albums in the future. I'm a big fan of Common. I'm a big fan of Scarface; I'm a big fan of so many people, from Jeezy to... well, there are a lot of people's music that I respect. I don't know who I will collaborate with, but there's a great chance of something happening.
I'm a huge 'Nightmare before Christmas' fan, but that was also Henry Selick. I'm a really big fan of 'Sleepy Hollow.' I love 'Big Fish,' too, which is a bit different. There's a really cool era of early-Burton stuff like 'Ed Wood' that I'm a big fan of.
'Phantom Menace' was a huge project. It was the biggest visual effects production ever done at that point, and it was a little scary how big it was and how many unknown technologies had to be developed to do that work.
Sometimes the guys who run the visual effects shop will bury it in and not tell us. We'll be in the middle of the edit, watching it for the fifth or sixth time, and we'll be like, "What's that big W on that building? I don't think we can do that. We haven't asked DC." And then, they take it out.
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