A Quote by Jorgen Vig Knudstorp

Children need to move to develop their brain; it's a natural urge. That's why boys will run after a ball and play soccer despite how many video games are available to them, and they can't help themselves from building with Lego bricks as well. They want to be creating something that's uniquely their own.
I am confined to the Lego palate. I don't paint the bricks. I stick with what Lego has made. And the idea behind that is I do want to hopefully inspire kids to go home and create on their own. And if I do, I want them to be able to buy those very same bricks I use. So I don't alter the bricks; I just use what's provided.
If you really want to help, then help others to be more present. Help others to free themselves from the past. Help others to take responsibility for themselves. Help them to see how they are creating their own suffering. Every now and then, you will encounter innocent ones who are suffering through no fault of their own, particularly animals and children. Do not hesitate! Help them.
Creating video games is an especially important act. To me, video games are something I both play and create, so they're "special." If I lost one half, the balance would crumble. I need to be able to both play and create games.
Dr. Leonard Shlain, chairman of laparoscopic surgery at California Pacific Medical Center, said they took some four and five year-olds and gave them video games and asked them to figure out how to play them without instructions. Then they watched their brain activity with real-time monitors. At first, when they were figuring out the games, he said, the whole brain lit up. But by the time they knew how to play the games, the brain went dark, except for one little point.
We now know that the way to help a child develop optimally is to help create connections in her brain—her whole brain—that develop skills that lead to better relationships, better mental health, and more meaningful lives. You could call it brain sculpting, or brain nourishing, or brain building. Whatever phrase you prefer, the point is crucial, and thrilling: as a result of the words we use and the actions we take, children’s brains will actually change, and be built, as they undergo new experiences.
LEGO is universal. So many people enjoy it, from all different walks of life, all different ages, all different cultures. When I was in Africa, I had LEGO bricks with me and I met some people who had never heard of LEGO, they had never seen it before and yet as soon as I gave them a few bricks, they immediately got it.
Toddlers need to get off the soccer field and onto the playground. Children need to get out of the gym and into neighborhood stickball games. We need to give kids room to create their own rules, set their own terms, and move their bodies in their own ways.
You want to play video games twenty-four hours a day?" "Or watch. I just want to not be me. Whether it's sleeping or playing video games or riding my bike or studying. Giving my brain up. That's what's important.
I believe that if we don't make moves to get people who don't play games to understand them, then the position of video games in society will never improve. Society's image of games will remain largely negative, including that stuff about playing games all the time badly damaging you or rotting your brain or whatever.
I've been going to soccer games since I was a kid. For me, soccer brought people together. You didn't need money to do it. You needed one ball and your friends. That's what's so amazing about the game and why it's so global.
I want to help children develop strengths that allow them to feel they don't have to push things away mentally... If we 'cotton-ball' kids, it produces adults who are too scared to think for themselves and are easily manipulated.
When people go to museums and see a sculpture made out of marble, they appreciate it but it's very doubtful that they will go home and have a slab of marble they can chip away at, but people do have LEGO. I don't have any LEGO specially made for me, all of the shapes, sizes and colours I use are available in stores so that if someone is inspired to create on their own, they can go and buy the very same bricks.
But I hope to maintain my credibility after I stop playing. Because, yes of course, now I play and I score goals and children all over are mad about me. Not just poor children - all children. We can make them really happy by the way we play, though I have to say that it's the poor ones that I think of most, the ones who can't come and watch the games at the stadium. We mean so much to them. That's why I'm so committed to this work. Later, after you've stopped playing, it's harder to have the same impact. But I will give it a go. I want to continue doing this kind of work for ever.
Some boys accepted me, some didn't. And my family had comments made to them. Brazil is still a very macho society, and sports are mainly for boys, so people would say to them: 'What is this girl doing? Why is she always out there in the soccer games with the boys?'
Many creative people are finding that creativity doesn't grow in abundance, it grows from scarcity - the more Lego bricks you have doesn't mean you're going to be more creative; you can be very creative with very few Lego bricks.
While girls average a healthy five hours a week on video games, boys average 13. The problem? The brain chemistry of video games stimulates feel-good dopamine that builds motivation to win in a fantasy while starving the parts of the brain focused on real-world motivation.
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