The game might be divided into three parts, the opening, the middle-game and the end-game. There is one thing you must strive for, to be equally efficient in the three parts.
It is a well known phenomenon that the same amateur who can conduct the middle game quite creditably, is usually perfectly helpless in the end game. One of the principal requisites of good chess is the ability to treat both the middle and end game equally well.
There are good parts and bad parts and middle parts about everybody. So what I would like to be known as is someone who was true to himself and passionate about the game.
Just look at Andy Roddick. He has the biggest serve on the men's tour and he's not the No. 1 because other parts of his game are not so good. I think it's more important to have the desire and the other parts of your game.
Yes, there are times where I might play one bad service game a set. If you look at Sampras, he might play one slightly suspect service game every three sets. So to beat someone like that you've obviously got to be right on top of your game. I've basically got to get rid of that in my game so it makes me very difficult to beat.
I mean, I spend every summer working hard to improve my game. I've taken parts of my game that I might have been uncomfortable with and worked on them to make them second nature.
I had a toothache during the first game. In the second game I had a headache. In the third game it was an attack of rheumatism. In the fourth game, I wasn't feeling well. And in the fifth game? Well, must one have to win every game?
The game overall has gotten so much better, stronger, more physical parts to the game.
The game is No. 1. You are an adjunct to the game. In a studio, there is no game. You are the star. That's why you are there. For the game, you can't go away from the game and beat your chest. People are there to watch the game. You are there to supplement, not to override or overwhelm.
It's funny. Some people remember that a lot more than I do. I remember certain parts of it, and if everybody who mentioned that to me had been to the game who said they were at the game, there'd be 800,000 people at that game, I think.
With pro-gaming that's one of the toughest parts - living game to game.
Life to me is the greatest of all games. The danger lies in treating it as a trivial game, a game to be taken lightly, and a game in which the rules don't matter much. The rules matter a great deal. The game has to be played fairly or it is no game at all. And even to win the game is not the chief end. The chief end is to win it honorably and splendidly.
In my 20s, I became obsessed with the role-playing game 'Romance of the Three Kingdoms,' named after a classical Chinese novel, and later 'The Sims,' a life-simulation game, and 'StarCraft,' a science-fiction game.
I think there's too many rules in golf. And I mean that's easy to say for a player, but putting together a rule book is a tough thing in this game because there are so many different parts of the game.
I like to address all parts of my game, but I'm really concentrating a lot of time with my coach, David Whelan, on my short game and on the greens.
When you play Futures and Challengers for three, four years, you're playing in obscurity. You play the game for other reasons. You don't play the game for money or attention. You play the game because you like to play. You play the game because you enjoy the journey.
I look at improvising as a prolonged game of chess. There's an opening gambit with your pawn in a complex game I have with one character, and lots of side games with other characters, and another game with myself - and in each game you make all these tiny, tiny moves that get you to the endgame.