A Quote by Joseph Campbell

Every hero must have the courage to be alone, to take the journey for himself. — © Joseph Campbell
Every hero must have the courage to be alone, to take the journey for himself.
Long ago I yearned to be a hero without knowing, in truth, what a hero was. Now, perhaps, I understand it a little better. A grower of turnips or a shaper of clay, a Commot farmer or a king--every man is a hero if he strives more for others than for himself alone. Once you told me that the seeking counts more than the finding. So, too, must the striving count more than the gain.
It requires greater courage to preserve inner freedom, to move on in one's inward journey into new realms, than to stand defiantly for outer freedom. It is often easier to play the martyr, as it is to be rash in battle. Strange as it sounds, steady, patient growth in freedom is probably the most difficult task of all, requiring the greatest courage. Thus if the term "hero" is used in this discussion at all, it must refer not to the special acts of outstanding persons, but to the heroic element potentially in every man.
You need courage to be creative. You need the courage to see things differently, courage to go against the crowd, courage to take a different approach, courage to stand alone, if you have to, courage to choose activity over inactivity.
Every man is a hero if he strives more for others than for himself alone.
The journey of the hero is about the courage to seek the depths; the image of creative rebirth; the eternal cycle of change within us; the uncanny discovery that the seeker is the mystery which the seeker seeks to know. The hero journey is a symbol that binds, in the original sense of the word, two distant ideas, the spiritual quest of the ancients with the modern search for identity, “always the one, shape-shifting yet marvelously constant story that we find.
No phallic hero, no matter what he does to himself or to another to prove his courage, ever matches the solitary, existential courage of the woman who gives birth.
Courage can't make you an artist, but without that courage, you won't remain one for long. First is the courage to be alone in the room where you create, and the courage to face that indefinitely, with no one to say if you are any good or not. Then, there is the courage to follow your work wherever it's going to take you. And the courage to fight for your work.
Love alone allows man to forget himself... it alone can still redeem even the darkest hours of the past since it alone finds the courage to believe in the mercy of the holy God.
There is what I would call the hero journey, the night sea journey, the hero quest, where the individual is going to bring forth in his life something that was never beheld before.
The anti-hero or hero usually has a journey or quest so they are interesting as you find out what's going to happen, what they are looking for. What are they trying to do? Sometimes what they do is heroic or comes with a price or sacrifice or maybe the way they do things isn't so great and that's when they become anti-heroes. But the journey of an anti-hero combined with a good story done well is always worthwhile.
All writing is an antisocial act, since the writer is a man who can speak freely only when alone; to be himself he must lock himself up, to communicate he must cut himself off from all communication; and in this there is something always a little mad.
Love is a hero’s journey, and the hero’s journey is a noble but difficult path.
To have faith requires courage, the ability to take a risk, the readiness even to accept pain and disappointment. Whoever insists on safety and security as primary conditions of life cannot have faith; whoever shuts himself off in a system of defense, where distance and possession are his means of security, makes himself a prisoner. To be loved, and to love, need courage, the courage to judge certain values as of ultimate concern – and to take the jump and to stake everything on these values.
To realize that one is really alone, gives new courage to the person. Discovery of truth is a journey, a voyage on which one has to launch alone. You cannot impose the inquiry of truth in the heart of your partner. You cannot compel your partner to have the same intensity or the same depth of inquiry. So irrespective of where you are, the voyage has to be launched upon alone. Taking the inward journey and arriving at silence, is a voyage in solitude.
If an American is to amount to anything he must rely upon himself, and not upon the State; he must take pride in his own work, instead of sitting idle to envy the luck of others. He must face life with resolute courage, win victory if he can, and accept defeat if he must, without seeking to place on his fellow man a responsibility which is not theirs.
With 'Journey,' we created an emotional arc for two different scenarios. So, if you play alone, it's a good game. You have what we think is a complete emotional arc. You will feel, I guess, a sense of transformation in the single-player. Because it's a hero's journey.
This site uses cookies to ensure you get the best experience. More info...
Got it!