A Quote by Julia Roberts

You never know how stylish a movie is going to be and I think this movie has a great sense of style. The way that it is shot and our costumes and everything, it was just terrific.
What strikes me is that 'XIII' looks like a movie. The shot making is movie-like, which is kind of fun - the kind of playful action movie shot making is pretty, is pretty good. What's also great about this game is its style and interesting story-line.
Princess Rose should indeed be a TV movie, assuming something doesn't go wrong. I don't know how good a movie it will be, because the way movie folk think is different from the way writers think, and I distrust what isn't done my way. This is what I call a healthy paranoia.
Some filmmakers, you know, have their style and then they kind of go looking for the movie. I'm not like that. I don't have one style that I want to take from movie to movie.
I didn't even know how to judge 'Die Hard 1.' It's not anything I know how to judge. I'd never seen an action movie. I'd never seen a Sly Stallone movie or an Arnold Schwarzenegger movie or a Charles Bronson movie. And that is the truth.
I've often been asked why my shot-taking is not stylish, why I don't think about visual statements. The truth is, style is irrelevant. I never think of the shot as much as I think of the characters and what they are saying and doing.
I always just wanted to be a movie actress, like Lily Tomlin or Ruth Gordon. I just imagined myself being in a movie, wearing stylish women's clothing the way I saw Amy Irving wearing it.
Suffice to say that the theme (the WHAT of the movie) is going to determine the style (the HOW of the movie).
How to make a scary movie human, take a movie like Sinister. How can I make that guy so real so that the scary elements of it are more scary and it functions as a genre movie - as the way it's supposed to, you want to hear a ghost story at midnight, that's a good one - but how do you fill it up with humanity inside, in staying true to the genre? You know? Does that make sense?
'Con Air' was kind of a turning point for me, in my mind. I never shot anybody in that movie - I never did anything bad - because there were so many bad guys in that movie. I said, 'The hell with this, I'm just gonna be a lovable guy.' I'm like Steve McQueen in 'The Great Escape.'
I've learned that you never have to think about how to make money. You need only to focus on what you think is going to be a good movie or what's a movie I'd like to watch as the audience.
I'm not really a movie star. No matter what I do in acting, whether I'm good, how much work I get, whatever, I never will be a movie star. Because I never think of myself as one. You are a movie star because you think of yourself as a movie star and always have.
Maybe if I'd gone in younger, I wouldn't have had that feeling, but I've seen an enormous amount of changes since the early-'70s in how this stuff is shot. I did the first TV movie ever shot in 18 days; before this film the normal length of shooting a TV movie was between 21 and 26 days. We shot a full-up, two-hour TV movie in 18 days with Donald Sutherland playing the lead, who had never worked on television before.
Everybody is trying to make something real, something with a core of substance, and of course, an exciting action movie with a lot of terrific stuff and fantastic visuals and everything, but at the core of it, it's a movie with substance and something that is going to make people think.
I don't watch movie trailers. I just go to the movie, and I don't know anything about it, because that's the only way I appreciate the movie fully.
Most great filmmakers are good at place. Like how people say, like, "The city itself is a character in the movie," you know? I'm so interior. I always forget there's such a thing as an exterior wide shot, where you can see where someone is. As opposed to just: how can we show what this person is thinking, in an abstract way that is felt?
If I've got a script, you think I'll go to Hollywood to get money? I was bored with the people around me, so I just created my own movie, my own character. I'm the story of my own movie, and you know what? My movie is going to be better.
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