A Quote by Julianne Moore

The funny thing about my films is that you can make little piles of them. You could make little piles of the movie that were family movies, you could make a little art movie pile, you could make a little action movie pile.
It really has been a blessing because you can go and look at our other movies we've done in a studio system. We didn't get to make the movie that we wanted to make. We made the movie that someone else wanted us to make. That can be a little disheartening, a lot disheartening. While there have been struggles, it doesn't matter which table you're at because you're going to have obstacles, but I kind of like being able to make the movie that you want to make.
I lived right on the borderline of a black neighborhood. So I could go into the black area and then there'd be these ghetto theaters that you could actually see the new kung fu movie or the new blaxploitation movie or the new horror film or whatever. And then there was also, if you went just a little further away, there was actually a little art house cinema. So I could actually see, you know, French movies or Italian movies, when they came out.
The good thing about those original credit card commercials was that they were very "filmic", they were like little movies, so it wasn't a big step to think well maybe we could make a big movie using this character, which we eventually did.
One of the most telling things about film school is you've got a lot of students wandering around saying, "Oh, I wish I could make a movie. I wish I could make a movie."
Every movie is like a little company, and any little thing can make it not work.
You make a movie to entertain audiences. That's why you make a movie. The product sales is because people love the characters, and to me, that is a testament to how our movie has become so ingrained in family's homes all around the world and that's why I make movies.
I always refer to the first 'Resident Evil' movie as 'the little movie that could' because, at the time, it was kind of unfashionable to do video game movies.
If I can make a dance-based movie like 'ABCD', then I was sure I could make a superhero movie, too.
We can't make a giant sprawling movie. We're going to make a small movie. And what we got is what I could get, performance-wise.
It would be great to make a movie that had the style of a great '30s film or a movie of David's Lynch or some other director I love that could also make money, because that would say to the corporation, "Yes, you can make money and still do art." But it's tricky.
The Freebie cost virtually nothing. We funded the movie ourselves, people got paid, but were mostly paid in the back end, we used one of the cheaper cameras we could get. The movies have a look to them, you can sorta point out the really low-budget movie. So even if the heart of the movie and the story are really, really great, they always sorta feel a little cheap.
I always felt that if I made a movie, it would be one movie; I didn't see how they could make 26 swimming movies.
I directed fourteen movies. Every movie had Hector Elizondo. He didn't like Beaches. I don't know, it was originally not a happy movie at all, it was much sadder than that. And they brought me in to kind of make it a little more 'warm', I guess you might call it. The original ending was a whole messy thing.
I like to make little movies or fake stories about something that happened in my life. I will make a movie in my mind that would translate the same feeling or emotion that I had in whatever just happened.
If a movie makes it really big, they do the obvious thing, right? They make an amusement park ride out of it. ... The connection is obvious. You get off, "Man, that was just like the movie! Only the movie had a storyline and characters, and that was a little more like a roller coaster."
Sometimes I feel like every movie I make could be the last. I know that's not really the case, but if I think about it that way and I'm very careful, then maybe I can build a career, movie by movie, that I'm happy with.
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