A Quote by Justin Kan

For gamers, I think it's very easy for people to produce content that's pretty engaging. — © Justin Kan
For gamers, I think it's very easy for people to produce content that's pretty engaging.
One of the things I'm excited about is the observation that gamers are creators and creators are gamers too. We used to think of creators as workstation customers and think of gamers as consumers.
I really want to be the black Tina Fey, where I just am able to produce my own content and produce other content for other minority filmmakers and put their voices on screen and basically be able to have free range to produce.
We were very fortunate to be in YouTube in the very beginning. There wasn't a lot of content on there, so we were pretty easy to find on YouTube. That was really helpful in growing our channel.
I think I'm someone who is pretty happy with themselves and pretty content where they are in life. I want to share my happiness and hopefully enrich people's lives that I come into contact with.
I think it's very pretty. Can it be pretty if no one thinks it's pretty? I think it's pretty. If you're the only one? That's pretty pretty. And what about the boys? Don't you want them to think you're pretty? I wouldn't want a boy to think I was pretty unless he was the kind of boy who thought I was pretty.
Any good film you see gives you enough motivation and adrenaline rush to produce good content, while a bad film can get you so angry that you produce even better content.
In the very beginning, Yelp started as a service where we really didn't think people would write reviews for fun. The whole concept of user-generated content was pretty nascent in 2004.
Take the hardcore gamers. The characters are way more real in the world of hardcore gamers who have played the game for hundreds of hours. They have the movie in their heads, they've built it on their own. These guys are always very disappointed in the movies.
I think touring in America lives up to the myth, in all ways of what touring is. So many pretty cities, and it's pretty easy, compared to touring other places. I'm fascinated by America. Great crowds - people are very musical. I've been getting better throughout the tour in America, relating to people. At the start I was a bit stiff, and I'm starting to relax.
I think it is valuable and should be valued by its consumers. Charging for content forces discipline on journalists: they must produce things that people actually value.
'Smash Bros.' features a slew of modes as well, but we didn't create them all under the idea that we want gamers to try every single one of them. I think it's just fine if gamers enjoy the aspects of the game they like. It's kind of a buffet-style approach.
In the States, there's ESPN3, and each country has different options, and other than premiere league football, there tends to be very little global content. And movie and TV rights are pretty broad content.
There are people who are very dismissive of games and gamers.
I would love to. A dream of mine is to produce films, as well as to produce content for television.
Our core market has been historically gamers and digital content creators such as car designers and movie makers.
I'm out there to produce the best content - The most creative content I can do and express myself through wrestling.
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