A Quote by Justin Kan

Most people aren't good at creating generally interesting video. — © Justin Kan
Most people aren't good at creating generally interesting video.
Geeks are generally the most interesting people.
I tape over most of them with Corrie or Neighbours. Most of them are crap. They can f***ing make anyone look good. I signed Marco Boogers off a video. He was a good player but a nutter. They didn't show that on the video.
So "Grand Theft Auto," for those who don't know, is the video game series where players pretend to drive cars around these virtual cities, getting points for winning street races and killing people and generally creating mayhem. So, of course, we should make the robots practice driving in a violent, lawless dystopia.
Generally speaking, that's good drama - the marriage plot or the tragedy - but the reality of women's lives is that most of us don't get what we wanted, and most of us find ways to have really interesting lives anyway.
The long-term policies that will be most effective all have to do with investment: investing in ourselves, investing in opportunities, creating good schools, and creating situations where people can acquire skills that enable them to be successful.
The most unpresentable persons are generally the most interesting.
I feel a particular sense of responsibility when you're taking something from the magazine directly and putting it in video. You can't be too flat. You need to have personality. You can't just scream out to the viewer. You need to have a fresh take on something or have a new look or have an interesting style, or be so raw that it resonates and is authentic. I think authentic is a good word. It's overused, I know, but I think it comes across in the video medium. If you can make a video authentic, it comes across.
Video is the most interesting and engaging way to share an idea with others.
Either I'm in the studio creating something, or I'm on stage doing some stand-up somewhere... or I'm creating a parody video flexing my pecs.
Most people think of the humidifier as something for arid climates, which I guess most of L.A. is, but it's just generally good for hydrating the skin, no matter what.
As a kid, creation was something that I always loved. Creating worlds for video games, creating businesses that didn't make any money, selling lemonade, etcetera. In my fourth grade classroom, I even instituted a government structure because I was really interested in people having positions and there being law.
The pop-music video is one of the most powerful communication tools we have. Most people have access to a phone, and you can click a video and absorb it in three minutes. If it's potent enough, you can take in the message or have some sort of experience in multiple dimensions, the music with the image.
I think if the content is good and the content is interesting, the at home viewer will watch it for as long as the story is interesting thus the responsibility for making the story interesting falls on the shoulders of the reporter or the producer. Then I'm disappointed that producers have felt that television can only be told in 59 second story bursts because we've become, it's become journalism based on MTV, video electronic editing and cutting.
I think, in general, it's clear that most bad things come from misunderstanding, and communication is generally the way to resolve misunderstandings - and the Web's a form of communications - so it generally should be good.
Working with the computer gives rise to many opportunities to transcend asocial behavior, because it produces exciting and visually interesting things to share, whether it's by creating video games, computer art or sharing exciting Web sites.
Sportswear and activewear have been evolving over the years, and what makes it interesting is how you reflect the culture in which we're living in - whether it's creating clothing for a certain sport or creating new materials that we think athletes or people who are physical want to wear.
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