A Quote by Karen Russell

Once you figure out what's best for the story, take out the rest. — © Karen Russell
Once you figure out what's best for the story, take out the rest.
I could never figure out or probably did not take the trouble to figure out what the great philosophical problems are about. The momentous statements I come across are at best a storm in a teacup. There are quite a number of people who have a vested interest in the stuff, make a noble living out of it, and they conspire with one another to keep it alive.
In this day and age, when there are so many people creating work online and writing their own shows, I wouldn't tell another actor, 'If you can do anything else go do that.' I would tell them to figure out the story they want to tell, to figure out what artists inspire you and why, and then figure out a way you can create that for yourself.
I have a scenario but almost always it's entwined with at least one person to begin with. Then I sort of expand from there and I'm thinking about books novels. I've got these scrolls of paper that I hang up in my office and this is my idea room, my nightmare factory, and I have a big title at the top of the scroll and on the left hand side I have these character sketches on the characters, and then once I figure out who they are I can figure out what they want and once I figure out what they want I'm able to put obstacles in the way of that desire, and that's where plot springs from.
He's always been tough on me, but I've had to figure out when he's being a coach and when he's being a dad. Once I figured that out, it was much easier. It's definitely tough, something that took years to figure out. Just knowing he was looking for what's best for me, not just yelling at me as a parent. It took maturity.
If something isn't working, if you have a story that you've built and it's blocked and you can't figure it out, take your favorite scene, or your very best idea or set-piece, and cut it. It's brutal, but sometimes inevitable.
[Mike] just loves [his] motorcycle and he would take it out too early [in Green Bay]. In Green Bay, you've got ice until June, and he'd take it out sooner than that. He can finish the rest of the story. Ask him about taking the bike out a little too early.
Producing just one video is a long process. First, you decide your song, then you have to figure out the arrangement of the song; will you play it on the guitar? Will you make it a music video? Once you figure that out, you record it and then edit it, which can take two to five days to finish.
I think the best way to win in the NBA is to take your talent and figure out how to utilize them the best.
I always write with music. It takes me a while to figure out the right piece of music for what I'm working on. Once I figure it out, that's the only thing I'll play.
I think, in the middle of the '90s, I made a couple of records where I tried to figure out what I thought the radio wanted from me. They weren't my best records by any stretch of the imagination. It didn't take me too long to figure out, 'Whoa, back up, dude. Just go back to following your heart, and it will all be OK.'
So you have to force yourself out of a comfort zone and really try to figure out what are the key ingredients, the key skill sets, the key perspectives that are necessary, and then figure out a way to attract the very best people to fill those particular roles.
When I make films I'm very intuitive; I'm instinctive. When you are shooting there's little time to think about abstract ideas, it's about getting things done, getting them right, and trying to channel the energies and get the best of whatever you have on your set. It's only once the film is finished that it's like, "Okay, let's try to figure out what happened." Try to figure out exactly what I did.
The quickest way to defuse fear or insecurity or anger is usually humor. I think comics figure that out quickly, and, once you figure it out, you think, 'Hey, if I can do this and get paid, that would be kind of cool.
The quickest way to defuse fear or insecurity or anger is usually humor. I think comics figure that out quickly, and, once you figure it out, you think, 'Hey, if I can do this and get paid, that would be kind of cool.'
Sometimes I'll write without the guitar or the piano, but most of the time I'll be playing and just improvising some words. And when I get something that sounds good, a line with a story in it, I'll try and tease it out and figure out where the story is going.
My job is to cover the hell out of the story, very aggressively. The real place to be courageous if you're a news organization is where you put your people to cover the story. It's making sure that you have people going to Baghdad. It's making sure that you figure out how to cover the war in Afghanistan. While the journalist in me completely stands with them, the editor of the New York Times in me thinks my job is to figure out what the hell happened and cover the hell out of it, and that's more important than some symbolic drawing on the front page.
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