A Quote by Karl Kraus

It is the style of idealism to console itself for the loss of something old with the ability to gape at something new. — © Karl Kraus
It is the style of idealism to console itself for the loss of something old with the ability to gape at something new.
Style is just an impression. Style itself is hollow. Style, its ok style as long as it is part of a language. Style for style itself is just something very hollow.
There is something that is much more scarce, something finer far, something rarer than ability. It is the ability to recognize ability. The sternest comment that can be made against employers as a class lies in the fact that men of Ability usually succeed in showing their worth in spite of their employer, and not with his assistance and encouragement.
There is something that is much more scarce, something finer far, something rarer than ability. It is the ability to recognize ability.
I have skipped from style to style from film to film, and I love doing that because it's given me the ability to free myself from the past. Perhaps one of the worst feelings that I can have is the feeling that I'm locked in, like a prisoner of myself, which is something we all feel at some point in our lives. So part of making those stylistic jumps is just to free myself up-to get away from the old or the old Oliver Stone.
You must have something new in a landscape as well as something old, something that's dying and something that's being born.
The ability to make new work from old work - especially if that new work is different enough that it doesn't dent the market for the old work - is something that benefits all creators, since so few can claim not to have a giant or 10 supporting them underneath.
Any sizeable Portuguese town looks like a superstitious bride's finery - something old, something new, something borrowed, and something blue.
I would say that when you go to the very, very top, it's an ability to come up with new ideas, with something new, to make the difference. Every world champion, every player who was traversing this universe, managed to bring something new to the game. This ability to always find some unconventional ways. That makes the final difference.
He'd made sure i had something old, something new, something borrowed, and something blue.
Common sense says that if something possessed the ability to create itself from nothing, then that something wasn't nothing, it was something - a very intelligent creative power of some sort.
You see something very important is happening. Personality is being eaten out, and with that the idealism that always motivated an anarchist movement - the belief in something, the ideal that there is something worth fighting for.
What can be the dharma at one point in your life can totally reverse itself, and suddenly you might be doing something the opposite or something very new, something you never considered.
Amid all change, we desire something permanent; amid all variety, something stable; amid all progress, some central unity of life; something which deepens as we ascend; which roots itself as we advance; which grows more and more tenacious of the old, while becoming more and more open to the new.
I'd been listening to some old '70s disco, soul stuff, and I thought, 'Let's go into the studio and do something different. Let's do something that's super unashamedly pop and fun and danceable.' 'Trouble' is what we did. It's something that wrote itself.
Wardruna is a combination of old and new. I use historical instruments and new and electronic instruments and tools. I use drones and samples to build these huge sounds. Sometimes just a sound can trigger words or melodies. I don't have a romantic notion about the past; with Wardruna I wanted to create something new using something old.
What protects you in this world from sadness and from the loss of an ability to do something? ... Work and love.
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