A Quote by Kate Herron

I love villains. — © Kate Herron
I love villains.

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I have always found myself playing the hero, but I love villains. Villains have more fun.
I've played more villains than anything else. And I love playing villains, because I can just be evil and do whatever I want.
The specific influences on villains to me is, I love the villains who are really hyper-smart. When at the end of the movie you find out what they were about, and it makes absolutely perfect sense from their point of view.
The thing about villains is that villains always have their own logic, and they don't necessarily see themselves as villains. Richelieu is not a villain, in his own mind. He's doing what he needs to do.
'Forever Evil' is my love letter to DC super villains. It's my chance to take all of the villains I've worked with and all the ones I've never worked with and put them into one gigantic, epic story that will bring together the bads of the DC Universe.
I have been thinking a lot about what we see in villains, how we relate to villains, and what it is about certain villains that we actually empathize with. Like Macbeth. We're not supposed to like a guy who kills the king and takes over, but there's something about him we're really fascinated by.
You need to try to find a way to humanize your villains. Genuine villains, in real life, still have mothers and daughters and sisters, and they fall in love. They don't walk around with a big sign saying, "Bad guy," on their head. They think they're good guys. If you can play that, I think it makes it more interesting.
Villains never know they are villains in a picture so I play this like I'm the nicest guy in the world.
Shakespeare's villains are fabulous because none of them know that they are villains. Well, sometimes they do.
I don't personally believe that villains exist. Villains are just a way of saying that somebody has an opposing conviction.
I don't play just villains. I like to have parts that are not simply villains.
Villains are fun. I think the important thing in playing them is that they don't see themselves as villains. It lets you be a little more expansive.
I think that villains who are just brawn, muscles and weapons are boring. So I always try to find intelligence in my villains and also a sense of humor whenever that is possible.
Villains often more the story along while the heros react to the villains, so the villain becomes the engine of the story.
There weren't any villains though. The world was just complicated in various ways, and there weren't any obvious villains to be found. It was excruciating.
Villains are a lot of fun. My villains have a lot of tongue-in-cheek. They are sometimes conscious of and a little bit gleeful of their villainy.
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