I think a villain who starts his morning looking in the mirror, wringing his hands, and going, 'How can I be evil today?' is not an interesting villain. An interesting villain is a person who you understand on some level, I think.
Sometimes someone that is the villain in your life, when you look deeper and you think of what their issues are and why they behave like that and where they came from - they become less of a villain and more of someone that you can understand.
Sometimes someone that is the 'villain' in your life, when you look deeper and you think of what their issues are and why they behave like that and where they came from - they become less of a villain and more of someone that you can understand.
I don't think of 'Macbeth' as the villain. I don't think of 'King Lear' as the villain. I don't think of 'Hamlet' as the villain. I don't think of 'Travis Bickle' as the villain.
I understand them. I understand where they came from, what their lifestyle was there. But my parents didn't push us to be like them. They said do whatever you think right, but remember the important things in life.
I understand being the villain is what people like. People play to that. They want to know about the villain.
At school he had done things which had formerly seemed to him very horrid and made him feel disgusted with himself when he did them; but when later on he saw that such actions were done by people of good position and that they did not regard them as wrong, he was able not exactly to regard them as right, but to forget about them entirely or not be at all troubled at remembering them.
Villains can often be one note and I would say in that case, it’s not fun to play the villain. It’s fun to play the villain if he a) has dimension and b) the villain gets to do all the things in the movie that in life he would get punished for. In the movie, you’re applauded for them if you do them with panache. And so that’s why it’s more fun to play the villain.
Love was like that, like a dream you didn't quite understand, one in which you didn't necessarily know what you were looking at until it was right in front of you.
The idea behind reinforcement learning is you don't necessarily know the actions you might take, so you explore the sequence of actions you should take by taking one that you think is a good idea and then observing how the world reacts. Like in a board game where you can react to how your opponent plays.
You're going to come across people in your life who will say all the right words at all the right times. But in the end, it's always their actions you should judge them by. It's actions, not words, that matter.
A villain can be stylish, and his actions don't have to be explained. Heroes are boring in comparison, even anti-heroes, as there's always a justification for their bad actions.
Empathy is much bigger than sympathy. When the character is empathised with, that means you have succeeded as an actor. So even if it's a villain, the audiences don't hate you... they understand why you have turned into a villain.
If God 'foresaw' our acts, it would be very hard to understand how we could be free not to do them. But suppose god is outside and above the Time-line... You never supposed that your actions at this moment were any less free because God knows what you are doing. Well, He know your tomorrow's actions in just the same way--because He is already in tomorrow and can simply watch you. In a sense, He does not know your action till you have done it: but the moment at which you have done it is already 'NOW' for Him.
I find I am more interested in the villain-type roles because they can be so much more complex than just the villain. I don't think anybody sees them as evil per se. They show how close we are to one another. It's an untapped area of art. And I think, physically, I'm not going to play the hero.
I don't necessarily prefer playing villains. I know a lot of people say they are more fun, but if the scriptwriter has done their work well, you can find something realistic in a villain and find the mistakes in a hero - it's all down to the writing.