A Quote by Katsuhiro Otomo

The cartoonist's work is solitary; even when dealing with editors and assistants, there is no such excitement as to creating unexpected drastic changes for projects. But by the same token, manga can't be drawn by a lot of people, as done in film.
Contemporary art and manga - what is the same about them? Nothing, right? The manga industry has a lot of talented people, but contemporary art works on more of a solitary model. No one embarks on collaboration in contemporary art in order to make money. But in the manga world, everyone is invested in collaboration. The most important point is that the manga industry constantly encourages new creations and creators.
Manga is virtual. Manga is sentiment. Manga is resistance. Manga is bizarre. Manga is pathos. Manga is destruction. Manga is arrogance. Manga is love. Manga is kitsch. Manga is sense of wonder. Manga is … there is no conclusion yet.
In Japan there is a lot of manga, but around manga there are video games, manga on cellphones, manga in card games... so people not only enjoy manga but also the products around it.
I like stand-up. But I'd also like a family and house and a yard. I want to work with a lot of people, have colleagues; and on good film sets, there's people there that work with the same people for years and years. I love that collaborative spirit in that medium. Comedy is a lot more solitary.
I think that nationality has no relation to that which gives rise to manga. Even among the Japanese, manga creators are making their creations everyday reflecting their own individuality, with none being the same. What is important isn't the differences between the creators but their love for manga.
When I look around and see how aged cartoonists continue to work on their manga and how movie directors create new movies all the time, I understand that they would never retire. And by the same token, I guess I will still be making games somehow. The only question is whether the younger people will be willing to work with me at that far point in the future.
That's my real message: I work very hard. We're an honest presentation, we try to give people entertainment and information at the same time, and it's working. I don't see any need for big drastic changes in our presentation.
I think people are willing to take more of a risk on an indie film, about character, etc...but at the same time, when I work on projects that are substantially bigger, in a way they do feel small. Even though the catering is way better and we actually have someone shooting with real film.... The budgets are bigger but the story still feels small, like an indie film.
With documentary-film projects, you hope you highlight an area of concern people haven't thought about before. A lot of times, I'm asking myself - 'This seems to be a significant problem. What can be done that hasn't been done?
With documentary-film projects, you hope you highlight an area of concern people haven't thought about before. A lot of times, I'm asking myself - 'This seems to be a significant problem. What can be done that hasn't been done?'
I'm not rigid about directorial changes: I judge them on a case-by-case basis. In the case of a play whose text is widely familiar, I'm open to drastic changes that may alter the author's meaning, perhaps even considerably. If the results don't work, then I say so.
You can't build teams with drastic changes or a drastic swing of players.
Every time there is a major shift in technology, it's been hugely exciting and scary at the same time. I have seen some really drastic changes in technology, like shooting only film to video to digital.
I am aware that I have been incredibly fortunate in my life to work with the people that I have worked with and pursue the projects that I have been able to do. There are so many films that I have done that I really, as a film person, as a film fan, that I like. And that is a nice place to think of a career in.
On a lot of shows that I've done, we had the same directors, which was cool. But then, it's also great to do shows where the director changes every week, because you get to see all these different personalities and see what you like dealing with better, as an actor.
Part of the excitement was just seeing how the world would respond. I kind of like uncertainty to some extent, because it's a little bit of suspense and excitement and adventure, almost, right? And you can learn a lot even if things don't work out. But not everyone likes adventure. A lot of people seem to be against uncertainty, actually. In all areas of life.
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