A Quote by Kevin Rollins

I think right now the jury is out on where and how much profit is available in the consumer electronics industry, because if you look at the current consumer electronics players, the biggest ones on the planet struggle to make profit consistently.
There's a basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time. that's true of all types of consumer electronics.
I'm not much into current electronic stuff, what I think of as lounge electronics, mumbling electronics.
I guess for me, I keep saying the words 'consumer electronics,' 'consumer tech' - the biggest purchase decisions people make a lot of times are the phones they buy and the tech they buy. To be able to influence other people's decisions on that front is pretty game changing.
We need to reverse three centuries of walling the for-profit and non-profit sectors off from one another. When you think for-profit and non-profit, you most often think of entities with either zero social return or zero return on capital and zero social return. Clearly, there's some opportunity in the spectrum between those extremes. What's missing is the for-profit finance industry coming in to that area. Look at the enormous diversity of the for-profit financial industry as opposed to monolithic nature of the non-profit world; it's quite astonishing.
Miniaturization of electronics started by NASA's push became an entire consumer products industry. Now we're carrying the complete works of Beethoven on a lapel pin listening to it in headphones.
The engineering is long gone in most PC companies. In the consumer electronics companies, they don't understand the software parts of it. And so you really can't make the products that you can make at Apple anywhere else right now. Apple's the only company that has everything under one roof.
Consumer electronics is a challenging one.
I never stopped dreaming of how to create a wearable to communicate with our thoughts, how to do this at consumer electronics pricing.
We hope to be a leader in the convergence of consumer electronics and communications.
Make sure you comfort everybody, because you have so much power. The influence you do have, make sure you use that for the right things that's going to propel you, and propel your company. It's not always about making profit. I know y'all know how to make profit, and I know that's what it's about! But I'm very happy that I can come here and tell you I'm someone that has not been driven by the profit. You can succeed with the people.
Kickstarter has shifted from funding creative projects to funding products and videogames; the biggest funded are consumer electronics and video game projects.
I think I thought it would be important for electronics as we knew it then, but that was a much simpler business and electronics was mostly radio and television and the first computers.
We invented television and stuck with it for 50 years, and then I decided to get out of that. I would like people to know that we are broader than consumer electronics.
I've been lucky because my films have consistently made a profit, almost all of them have made a profit. Never a huge profit, but nobody gets hurt. And therefore I get a lot of freedom.
The miniaturization of electronics, which ultimately was driven by the marketplace, was started by NASA, because it costs money to get something into orbit. So you want to trim your electronics, miniaturize your electronics, miniaturize your satellites.
Go where your customers take you! For example, did you know that Sony's first product was a rice cooker? Since abandoning the rice cooker, it has merely managed to become the world's biggest consumer electronics company.
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