A Quote by Kodi Smit-McPhee

I'm based in L.A., mainly. I'm pretty much there a lot of the time doing work. — © Kodi Smit-McPhee
I'm based in L.A., mainly. I'm pretty much there a lot of the time doing work.
I work hard, and managing an inventory-based business can be extremely stressful. The upside is that, as long as I get my job done, I can take time off pretty much any time I want.
I pretty much choose anything I do in life based on whether or not I can work in my PJs. Certainly one of the perks of doing an animated film is that you don't have to go and get ready and wear wardrobe, and you just show up in whatever you're wearing.
If you're a "good" teacher, somebody who is responsible or careful, teaching takes time. Teaching is performative. Students nowadays evaluate you and there's a lot made in these evaluations about how you perform. Maybe you don't have the greatest delivery in the world. But you know a lot, have a lot to offer. So that's pretty unsettling. We've become so image-based and performance-based as a society. You have to be ready to appear on "Jimmy Kimmel Live!" at any moment.
This is mainly because I spend a lot of time writing and so don't have much time to read; I hate to waste that time reading what may turn out to be junk food for the mind, when there's so much real writing to be read.
I'm not a great guitarist, but I do bits and bobs. I'm mainly a songwriter and a composer. I've done a lot of scoring and some stuff for British pop music that did pretty well, but I've mainly been working on my own stuff with Duncan Sheik.
With 'Korra' we've really taken a lot of time to craft it. We're aiming pretty high, and in order to keep up the quality it just takes a lot of time and a lot or work.
I've had a lot of compulsions throughout my life which mainly started as a teen around the time I was doing exams.
Reading what a good shot is, based on time and score of the game, based on the shot clock, based on my position - there's a lot of things that go into it. It's a lot of things that you think about based on when to shoot it or when not to.
For me, my work is pretty much a lot of my identity. I mean I live to work, basically. With money I'm able to earn I don't put into clothes especially or things like that. I use it as a way of buying time to work. That's how I see money for me. It represents time to be by myself working on these ideas. So in that sense, the work is kind of a surrogate religion, maybe not so surrogate, maybe it is part religion.
Pretty much everything that I pick, when it comes to choosing roles, is just based on things and materials that grabs me. It's pretty much the subject matter that I gravitate towards.
I'm pretty much a 9-to-5 kind of guy. I usually get to work about 8 in the morning, and I work until 4 or 5, and sometimes I work on Saturday and Sunday mornings. Pretty much I keep the same hours as an accountant or clerk or whatever.
The plot of my 'Phantom' is pretty much mine. It's based on the Gaston Leroux book - I've taken a lot of liberties with it.
I don't get to watch a lot of TV, mainly because I'm busy working. And I pretty much try not to watch very much television at all, even American television, until I'm done with a season, because things start to creep into my head otherwise.
Essentially I feel like all of that pressure when you're making the first of a franchise of [movies based on] books that mean so much to people that has so much attention on it, it can be quite paralyzing I think. I think a lot of that creeped in the first time around and it maybe affects the work.
I mainly use Stratocasters. I like a lot of different kinds of guitars, but for what I do, it seems that a Stratocaster is the most versatile. I can pretty much get any sound out of it, and I use stock pickups.
'Hell Freezes Over' happened, and the Eagles decided to get back to work. We've toured pretty much since then, and I've been around the world a couple times. I had never really gotten any momentum going in a solo project during that period of time - Eagles was pretty much a full time job.
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