A Quote by Kristian Bush

I love writing music for film and TV, but putting it into a video game is twice as fun because it needs to be repeatable and joyous. — © Kristian Bush
I love writing music for film and TV, but putting it into a video game is twice as fun because it needs to be repeatable and joyous.
I want to be creative in as many different environments as possible, whether it's doing film scores, writing for TV ads or video games - all sorts of stuff, as long as it requires writing music.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
The music video, Lil Nas X, he asked me to be in the 'Panini' music video. It was crazy. I was just listening to the song and I was like, okay, this is going to be my first music video but it was really fun.
In video you are starting with nothing but a black screen. There's no game there. With pinball you at least start with that basic concept, but not with video. The challenge of going from no game to something today is only different because you have to create something so damn fun people will pay $1.00 every two minutes to play it.
I love directing my music videos and writing video treatments, and I think it's all just because I love the visual aspect of it as well.
My only close-to-game-plan is to follow good writing. If the writing is in TV or if it's in theater or in film, that's it. It doesn't really matter what the medium is.
I've actually done more [music for] films than television. I love the process of writing for a film. I love that you are creating this suite of music for a film, that's all tied together sonically and thematically and hopefully people associate with the film. They all are meaningful to me in different ways.
One day, my mum bought me this music production software for my computer, and I started making beats... I realised it was more like production than a video game, but it was a video game when I was playing it. That's how I got into music production.
I like every part [of the film process ] except the business and admin stuff. The initial idea. Writing. Re-writing. Casting. Directing, Editing. If I had to chose I'd say writing, followed by putting music on the picture. That is magical.
When I'm writing film music, I feel like I'm more a filmmaker than a composer. It's more about what the film needs. I'm basically part of the team that's creating a film, and the music is a very important part, but it's just one part of many.
Part of the fun is finding out how elastic that box is and, you know, test the limits of what TV shows can do or what a music video can do.
We have tons of live performances that we're putting on there. We have music videos. There's a music video for the song called I Am Jesus what is one of the funniest music videos, like we just could not find a place for it in the movie, but it's like crazy funny. And we have the whole video.
I respect people that are die-hard film people, but I started on video. I started on Hi8 video and mini-DV, and I made skate videos. So, I love film, and I love the way it looks, but I also love the way crappy video looks, or VHS. I've always been a fan of whatever the look is that's appropriate for what the feeling is.
It started so early, it all runs together. But what made a huge impact on me was when I went to Europe at 15 or 16 years old. All I knew before that was music on the radio and TV. When I went over there I realized there are all different levels of music. There are people who do blues, jazz, classical, working in film, TV and all kinds of places. You might not see them on MTV but there are lots of needs and uses and opportunities for all kinds of music.
There's been a great development with scale on TV, but my approach is always the same across projects, whether it's a video game, a movie, or a TV show: I always try to set up my sounds and my themes. I really try to stay with the characters and do the storytelling through the music.
It's so hard to tell people I'm in a video game... just because I grew up with my dad being in a video game.
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