A Quote by Kurt Busiek

The characters are, by their nature, archetypes that can serve different metaphors. — © Kurt Busiek
The characters are, by their nature, archetypes that can serve different metaphors.
Writers think in metaphors. Editors work in metaphors. A great reader reads in metaphors.
We all are motivated by deep impulses and deep appetites to serve, even though we may not be able to locate that which we are hoping to serve. So this is just a part of my nature and I think everybody else's nature to offer oneself at the critical moment when the emergency becomes articulate. It's only then that we can locate that willingness to serve.
If you know your archetypes - and not just yours, if you know how to perceive the world in archetypes, through archetypes - everything changes. Everything. Because you have two things: you can see through one eye which is impersonal, and through the other, which is personal. That's the way the game is written down here.
Metaphors hide in plain sight, and their influence is largely unconscious. We should mind our metaphors, though, because metaphors make up our minds.
There's a great deal of tension between so many kind of distinctive and restrictive female archetypes and images in the world. When you play with the archetypes, you get free.
My characters are all kind of geek archetypes of people I've encountered at gaming and comic book conventions.
Metaphors are not user-friendly. They're difficult to find and difficult to use well. Unfortunately, metaphors are a mainstay of good lyric writing-indeed of most creative writing. ...metaphors support lyrics like bones.
Writers think in metaphors. Editors work in metaphors. A great reader reads in metaphors. All are continually asking, "What does this represent? What does it stand for?" They are trying to take everything one level deeper. When they get to that level, they will try to go deeper again.
When you are drawing characters to serve a plot purpose, you tend to get flat, stereotyped, unliving characters.
In the end, the question is not, how do we use nature to serve our interests? It's how can we use humans to serve nature's interest?'
Thrillers rely on certain archetypes and our familiarity with them is quietly driving all of the tension. So it becomes an interesting challenge from the score perspective, to enhance that tension without being noticed, just like those archetypes.
The things that are said in literature are always the same. What is important is the way they are said. Looking for metaphors, for example: When I was a young man I was always hunting for new metaphors. Then I found out that really good metaphors are always the same.
The first half [of Valley of Violence] was to endear you to all these people and give you all these archetypes that you're familiar with, and then the second half, just to see all those archetypes unravel like real people.
In acting, you get to explore such an artistic side with different characters to research and learn and explore different things inside yourself and I do that anyway, so I might as well be doing something that I already do, as in a second nature to me, on film.
When humanity serves Nature, Nature serves humanity. When we serve animals and plants, they too serve us in return.
My first two books, I was very close to my main character, stuck inside their head. And then with 'Arrogance,' I broke into many different voices. I introduce many different characters, and that helped me to develop a confidence to move between different characters, between different voices.
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