A Quote by Kyle Lowry

It was probably 'Contra' - 'Contra' was the game that really got me into video games. — © Kyle Lowry
It was probably 'Contra' - 'Contra' was the game that really got me into video games.
Christianity teaches that, contra fatalism, suffering is overwhelming; contra Buddhism, suffering is real; contra karma, suffering is often unfair; but contra secularism, suffering is meaningful. There is a purpose to it, and if faced rightly, it can drive us like a nail deep into the love of God and into more stability and spiritual power than you can imagine.
'Super Contra' was the game I fell in love with. I played and beat that game with my mom.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
I grew up playing video games. And the cool thing about the EA Sports games is they took me through the whole motion-capture thing, where they put little sensors on my body so the video game really is me. It actually moves the way I move.
I like video games, but they're really violent. I'd like to play a video game where you help the people who were shot in all the other games. It'd be called 'Really Busy Hospital.
I was really into Space Invaders in about 1978. It got me more and more interested in video games. There wasn't any media to get information about games, so I came up with Game Freak magazine.
Any kind of horror video game where I'm the first-person player and I'm... I suddenly stop caring about the video game dude, and I'm like, I really don't want him to die,' and then the minute he dies, it upsets me. I can't play those games.
I like video games, but they are very violent. I want to create a video game in which you have to help all the characters who have died in the other games. 'Hey, man, what are you playing?' 'Super Busy Hospital. Could you leave me alone? I'm performing surgery! This guy got shot in the head, like, 27 times!'
I have a computational quality to my mind, I suppose. When I was a kid, I was obsessed with video games. I reprogrammed games, and this eventually landed me a column in a magazine. That's how I got into print journalism: writing about video games.
I had one little brother and I would use him as a scapegoat to get us games. Obviously, I would get the more girly toys like dolls and Barbies, yadda, yadda, yadda. But I really wanted video games or action figures or something so I would send him to ask mom, 'Hey, I want this video game' when it was really we wanted this video game.
Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to designing since many games come with software to modify the game or redesign it.
When I recorded Contra la Puerta, I never really thought out doing the material live. Mostly because I haven't really seen any electronic music performed live in an interesting way.
Contra.' 'Duck Hunt.' 'Double Dragon.' If these phrases elicit any sort of emotional response inside of you, we have something in common. I get the warm and fuzzies just saying those names out loud. Some of my best memories growing up were playing these games with my dad.
I love video games. Me and Meth are video game addicts.
A contra dance is like an amusement park ride we make for ourselves.
There are rules that are so blatantly broken on 'Contra,' like structures of harmony and texture.
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