A Quote by Lajos Egri

No, you don't have to start your play with a premise. You can start with a character or an incident, or even a simple thought. This thought or incident grows, and the story slowly unfolds itself. You have time to find your premise in the mass of your material later. The important thing is to find it.
Everything has a purpose or premise. Every second of our life has its own premise, whether or not we are conscious of it at the time. That premise may be as simple as breathing or as complex as a vital emotional decision, but it is always there.
No two dramatists think or write alike. Ten thousand playwrights can take the same premise, as they have done since Shakespeare, and not one play will resemble the other except in the premise. Your knowledge, your understanding of human nature, and your imagination will take care of that.
I'm not a fast writer, and I find the process of writing a first draft to be painful and frustrating. Usually, I start with a character, a premise, and some image that gives me a particular feeling.
Even the most complicated stories start with a very simple premise.
To start your life as a character of 120 years when you are in your late thirties, and then go back in time about 20 years later to play the same character who is your own age then, its very complicated, but very interesting.
At the end. First start off and do your youth thing In Hollywood and then go to New York later. But it wound up being later, later than I thought it was going to be.
You have to start with the basic premise that you need to know what your competition is doing.
An authentic and genuine life grows like a sturdy tree. And like a tree, it grows slowly. Every time you make a different and better decision, it grows a little. Every time you choose to do the right thing, even when nobody would find out otherwise, it grows a little. Every time you act with compassion, relinquish your right to strike back, take a courageous stand, admit fault or accept responsibility, it grows a little.
I'm amazed that I can sit down, put a guitar in my hands and start playing kind of free style, and it will be four hours later and it will feel like it's been five minutes. I think that adds depth to your being, when something in your life can do that for you. Everybody should try to find something in their life that can do that for them. People find really elaborate self-destructive ways of killing time on this planet. That's why they take drugs or drink, trying to alter their state of being. If you can find something that doesn't destroy you, but deepens your character, you're really lucky.
The premise of 'Deadline' forced me to go against my own grain with a character determined to find all that is valuable in that time. I believe this is a story about redemption; how, even with the best intentions, it's sometimes found and sometimes not.
Find time for thought, this is the source of strength. Find time for the game, this is the secret of eternal youth. Find time for reading, this is the Foundation of knowledge. Find time to be friendly, this is the road to happiness. Find time for dreams, they will pull your vehicle as the stars. Find time to love and be loved in return, this is the privilege of the gods. Find time to look around you, it's too short a day to be selfish. Find time to laugh this is the music of the soul.
To me, all creativity is magic. Ideas start out in the empty void of your head - and they end up as a material thing, like a book you can hold in your hand. That is the magical process. It's an alchemical thing. Yes, we do get the gold out of it but that's not the most important thing. It's the work itself.
The story, I like to say and remember, is always smarter than you—there will be patterns of theme, image, and idea that are much savvier and more complex than what you could come up with on your own. Find them with your marking pens as they emerge in your drafts. Become a student of your work in progress. Look for what your material is telling you about your material. Every aspect of a story has its own story.
In school, you get a limited view of the world. Start working. Find your passion. Take your time doing that. Once you've found what you're passionate about, then lock down. Even if you want to start a business, it's helpful to work, see how other businesses are run.
I find if you're targeting Windows, Linux, and Mac OS X right from the start, your code will probably work anywhere else that you might try it later. Writing code that is cross-platform from the start requires more discipline, but I find it is worth the effort.
Start locally and build. Start small and grow. Start in your house, then move to your school, your book club, your gym, your church, your temple, your city.
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