A Quote by Lauren Cohan

I always end up hurting myself doing something mundane. If I have to do some complicated stunt, I'm fine. — © Lauren Cohan
I always end up hurting myself doing something mundane. If I have to do some complicated stunt, I'm fine.
My boy, that was a TV show. I used a stunt double. I always use a stunt double. Except in love scenes. I insist on doing those myself.
After 'Blankets,' I was sick of drawing myself and doing this autobiographical, mundane, Midwestern sort of comics. I wanted to create something bigger than myself and outside myself.
The most I've ever done was twenty-something, but that's wasn't because I wanted to. I feel like to me it's usually somewhere between two and- no, it's very hard to say because it really depends up on the shot, you know? If it's a complicated master shot and you know that this is the only thing that you're doing for that scene, a complicated one-er, you're going to maybe end up doing a few more takes than you normally would. But I'm not a big believer in doing tons and tons and tons of takes.
I have a history, even going back to my time in college doing plays, of always hurting myself at some point in whatever I'm in. Like, always! And it's usually my own doing and me being rambunctious and going, 'Oh, I can do that better,' or 'Oh, I can do that quicker,' and it results in injury.
Music, even if I ended up doing something different or do end up doing something different in the long run, it's just something that is life blood. If I'm not participating in some way, I feel like I'm wasting my time.
I'm hardest on myself. I'm my biggest critic. I ended up hurting myself a lot by doing that.
I will do anything, and I do almost everything myself. But when there is something extra heinous to do, I have a great stunt double, Eddie Davenport, and a great stunt coordinator, Jeff Wolfe.
Going to grocery stores is almost my favorite thing to do to calm myself down. There's something about just walking aisle after aisle making mundane choices. 'Do I want that? No, I want the one that has the low sodium.' And that feels like a good exercise to be doing when there isn't anything to be doing. It's like a kick-starter in some way.
After I got cut by the UFC for not making weight, I realized I was making myself look like a fool. I was hurting my team. I was hurting my family. I was hurting myself.
I'm an athlete; I've got an ego when stunt doubles have to come in. Not an ego like that, but when it comes to physical stuff, if I didn't have to have a stunt double, I would always probably do it myself unless the producers were jumping in and stopping me.
You do your own stunts as an actor, and you end up getting hurt. It's not your job. You've got stunt guys. Stunt guys make a lot of money.
The vehicle-stunt world is so specialized. But when you spend so long in it as a stunt coordinator, you're exposed to all the disciplines, so it's always fun to combine the two ideas - a car chase and a fight scene - and make something more dynamic.
I've always liked being funny and making people laugh. I was a cut-up when I was a kid and was always doing bits for my friends and family. I remember doing pratfalls on the playground in fourth grade for my friend and really hurting my hip.
I always try to remind myself, when it's tough, when your body's sore and you're hurting, I try to sit back and tell myself, 'Would you rather be doing anything else in the world at this moment?'
It's so hard to do anything that doesn't owe some kind of debt to what Stanley Kubrick did with music in movies. Inevitably, you're going to end up doing something that he's probably already done before. It always seem like we're falling behind whatever he came up with. "Singin' in the Rain" (1952) in "A Clockwork Orange" (1971) - that was the first time I became so aware of music in movies. So no matter how hard you try to do something new, you're always following behind.
One trap you can fall into when playing someone iconic is to end up doing everything in an iconic way, no matter how pedestrian or mundane that thing is.
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