A Quote by Lee Westwood

Yeah, I feel good. Good about my game and my life. — © Lee Westwood
Yeah, I feel good. Good about my game and my life.
The last 10% of game design is really what separates the good games from the great games. It's what I call the clean-up phase of game design. Here's where you make sure all the elements look great. The game should look good, feel good, sound good, play good.
Yeah, I mean there's points in every game where you get a hit and you feel a little woozy. Not every game, but mostly every game you hit someone and you're like, 'Whoa, that was a good one.'
As an organization, I think you owe it to the vast majority of people who go to the game and want to watch the game and enjoy the game and feel good about bringing their kids or their wife or their grandma to the game.
There's a happiness about me, a confidence and a happiness that I didn't have when I was younger. You feel good inside, you look good outside. I feel like I look like somebody who's having a good life, who's enjoying it a little better than I did before. You can be really good-looking in your twenties but feel miserable, and people just sort of walk away.
A good sweat, with the blood punding through my body, makes me feel alive, revitalized. I gain a sense of mastery and assurance. I feel good about myself. Then I can feel good about others.
You're playing a game, whether it's Little League or Game 7 of the Word Series. It's impossible to do well unless you're having a good time. People talk about pressure. Yeah, there's pressure. But I just look at it as fun.
It feels good when it helps to get a good seat for a football game. But it never helped me make a good film or a good shot in a polo game, or command the obedience of my daughter. It doesn
When we think good thoughts, we feel good. When we feel good, we make good choices. When we feel good and make good choices, we draw more good experiences into our lives. It really is that simple … and elegant … and true.
Be true to the game, because the game will be true to you. If you try to shortcut the game, then the game will shortcut you. If you put forth the effort, good things will be bestowed upon you. That's truly about the game, and in some ways that's about life too.
I love life... Well yeah, and I'm sad, but at the same time I'm really happy that something could make me feel that sad. It's like, it makes me feel alive, you know? It makes me feel human. And the only way I could feel this sad now is if I felt somethin' really good before. So I have to take the bad with the good, so I guess what I'm feelin' is like a, beautiful sadness.
The most important thing is not that my short game looks good, but that it feels good, because at the end of the day, what you need is to feel it, and I'm starting to feel it.
There's a happiness about me, a confidence and a happiness now that I didn't have when I was younger. You feel good inside, you look good outside. I have a few little gray hairs on my chin, and I kind of like them. I feel like I look like somebody who's having a good life, who's enjoying it a little better than I did before. You can be really good-looking in your twenties but feel miserable, and people just sort of walk away.
Upbeat is for people who want to feel good about their cause: the reformers, the progressives, the revolutionaries, the utopians, the collectivists, and the rest of the altruistic scum of the earth. Why do these people want to feel good? They want to feel good in order to convince themselves that they are good.
A good groove releases adrenaline in your body. You feel uplifted, you feel centered, you feel calm, you feel powerful. You feel that energy. That's what good drumming is all about.
People talk about what I did in my private life more than if I'm good at football. 'Oh yeah, he was good, but I don't like him because of this.' But you don't know me! Know me as a footballer.
When you look good, you feel good. Confidence with what you're wearing is very important. If you feel good, you will always perform your best without worrying about anything.
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