A Quote by Leonard Maltin

With massive doses of eye-popping special effects I applaud the visual achievements in 'Dawn of the Planet of the Apes.' — © Leonard Maltin
With massive doses of eye-popping special effects I applaud the visual achievements in 'Dawn of the Planet of the Apes.'
'Dawn Of The Planet Of The Apes' was really well done.
What I thought was so great about Rise [of the Planet of the Apes ] was that it wasn't a retelling; it was an entering of the universe at a different point. So it's Planet of the Apes. We already know the ending. There's no mystery in that! It becomes Planet of the Apes. So it's not about what is at the end; it's about how did we get there? And that enabled something that was totally fresh, which was an ape-point-of-view movie.
I've always been respectful to all the people who do visual effects and special effects, because making movies is also making magic.
I wanted to explore the possibility that this could have become 'Planet of the Humans and the Apes' instead of just 'Planet of the Apes,' so I wanted there to be this hope of connection as well as this inexorable pull towards what we know the series becomes.
In high school and college, I'd set a bunch of goals for myself. I wanted to be the lead effects supervisor on one of these really big, innovative visual effects productions, something on the scale of a 'Star Wars' movie. And I wanted to work on a project that wins the Academy Award for best visual effects.
For ages I thought I'd wasted my career doing visual effects, I wanted to be a filmmaker. And then I've learnt at the end of it all that actually visual effects was probably the best training ground I could have had.
Because gender can be uncomfortable, there are easy ways to close this conversation. Some people will bring up evolutionary biology and apes, how female apes bow to male apes - that sort of thing. But the point is this: we are not apes. Apes also live in trees and eat earthworms. We do not.
In a weird way, if you look at all the 'Apes' movies, they all seem like different stories in the same universe. 'Beneath the Planet of the Apes' is definitely a continuation, but the other ones jump all around chronologically.
'Dawn of the Planet of the Apes,' while not nearly the masterpiece proclaimed by many critics, is certainly a fascinating cross-species: a big-budget summer action fantasy with a sylvan, indie-film vibe, and a war movie that dares ask its audience to root for the peacemakers.
The most important thing is that you have to have the visual effects working for you, instead of you working for the visual effects.
I don't necessarily think there's a difference in terms of how the film industry and the ad industry view visual effects. If visual effects (or the lack thereof) are used as a tool to strengthen an idea, they're great. If they are meant to carry more of a load in the absence of a concept, they're a waste and a distraction.
Special effects are characters. Special effects are essential elements. Just because you can't see them doesn't mean they aren't there.
I thought this was the most incredible opportunity. Because 'Planet Of The Apes,' aside from the fantasy element of talking apes, is such an amazing franchise, because under the surface of that genre, you're actually looking at human nature.
I try to express in my films things that no other art can approach. In my monster films for example, I use special effects in the same way one would use a special film stock, a special camera, and so on. Monster films permit me to use all of these elements at the same time. They are the most visual kind of film.
Acting is primarily is where I want to go. But seeing how the visual effects guys work, and the special effects guys and the art department guys, how they work and seeing their visions is really interesting. I don't think those guys get the recognition they deserve.
One of my first things I was fascinated with when I got on set was how does Grant do all this Flash stuff? it looks so good as the end product, but how does the special effects team work? How does the visual effects team work?
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