A Quote by Linda Lavin

Making a film of a work you've played for six weeks gives you intimate knowledge of the character. By the time you go in front of the camera you've worked out the behavior and life of a character.
I'm building a career as big as humanly possible so I can be in a 'Star Wars' project. My life goal is to have a character in the 'Star Wars' universe, film or other media. I just want to go to my grave knowing I played some character or some character based on my likeness was part of that world.
Working on camera is a different ballgame in the sense that it's far more intimate work, but the basics and the foundations of being able to create something that isn't necessarily your own instincts - is a character that you have inside your head - whether you're talking about television or film or theater, that still has to be the grounding work.
Getting out of a character is emotionally taxing. You get used to being a person on camera, and when you move on, the character remains with you for a long time.
This is a corny actor thing to say, but the first step is that you can't judge the character that you're playing. If it's built in three-dimensional fashion, you'll just play a character who's going out and seeking the best version of their life that they can find. That gives the character an accessibility that everyone can identify with.
At some level, you've got to have the ability to - especially in film and in front of the camera, you got to have the ability to drop into character and close off the entire crew and the camera and everything else.
We always work at least a month to six weeks before we go on the road, usually for something like eight to 12 hours a night. It took six weeks to do it this time. We just play virtually everything we know.
I'm a bug on acting, which distinguishes Second City from a lot of other revues. It comes from the character, the behavior, and not from the jokes. I don't think jokes are funny. Humor comes out of character and out of situations the character is in.
I think every time you take a female character, a black character, a Hispanic character, a gay character, and make that the point of the character, you are minimalizing the character.
When I work on a film, you know, I try to get or inhabit the body of the character -from the vision of the directors or how i think the character should be - so if it's a film like SPEED, you hit the gym, you get to do some, train with SWAT People, hehe, but in general, I'm really focused and dedicated, and then in regular life, I don't go to the gym as often.
I'd never played a character as long as I played Poussey. Spending time with her, so much time embodying that character, it was so - and still is and always will be - so special to me and a part of who I am.
Whatever character you play, whatever film it is, whatever story it is, for me, in my training it's always something that gives you a layered character, it's understanding the secret of that character, and so whatever comes up as "Oh, I thought that person was that," you are always carrying that within you. So actually what you're playing all the way through is both and it's just what comes out in the scene or the circumstance.
In 'Poster Boys,' I played a character that no one would have thought that I could portray. The film helped me focus on work, and I worked so hard on it that even though it didn't do well, I didn't let it bring me down.
I've got a New Zealand film coming out here called Out of the Blue. It's a very heavy story, and it's the first time I've played a character who is alive.
What I love is a good role. In the theatre, there is just a canon of extraordinary roles, the quality of character is amazing, but I also love working in front of a camera. It was the first one for me; as a kid I was in front of a camera. I feel at home.
The first thing that happens is the cleansing of the former character. I don't think a lot of actors talk about it, but there is usually a process where you essentially purge yourself of the character played prior to the movie. Then you want to think about what the character represents, and you write down all of the elements about this character and then take the time to find some synchronicity and start breathing the character.
The thrill of acting is making a character real. Modeling is the opposite of real. It's being fake in front of the camera.
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