A Quote by Linus Pauling

[David Harker asked: Dr Pauling, how do you have so many good ideas?]
Well David, I have a lot of ideas and throw away the bad ones. — © Linus Pauling
[David Harker asked: Dr Pauling, how do you have so many good ideas?] Well David, I have a lot of ideas and throw away the bad ones.
When they asked Michelangelo how he made his statue of David he is reported to have said, "It is easy. You just chip away the stone that doesn't look like David.
If you want to have good ideas you must have many ideas. Most of them will be wrong, and what you have to learn is which ones to throw away.
The way to get good ideas is to get lots of ideas and throw the bad ones away.
You see a lot of good ideas or well-written scripts that are bad ideas.
What's David's role? David looks good, that's what David does. David looks good, and I'm the funny one, that's what I hear constantly. But I keep telling him that looks fade.
You have to have a lot of ideas. First, if you want to make discoveries, it's a good thing to have good ideas. And second, you have to have a sort of sixth sense-the result of judgment and experience-which ideas are worth following up. I seem to have the first thing, a lot of ideas, and I also seem to have good judgment as to which are the bad ideas that I should just ignore, and the good ones, that I'd better follow up.
I met Tom Baker doing a voice-over when David [Arabella's friend, David Tennant] wasn't at all well known. We were doing this voice-over together and I said to Tom, 'Oh, my friend's a really, really big Doctor Who fan,' and he replied, 'Wait!' He got his cheque book out and asked, 'What his name?' I said 'David Tennant'. He wrote, 'To David Tennant, seventeen pounds forty five', signed it and I asked him what it meant. He said, 'He'll know'
When you become sufficiently expert in the state of the art, you stop picking ideas at random. You are thoughtful in how to select ideas and how to combine ideas. You are thoughtful about when you should be generating many ideas versus pruning down ideas.
I think that to be a good artist, you have to have ideas as well as manual skills. It's a blend of the two, hopefully, and there are a lot of people there that can do things well, but they might not be devoid of good ideas or maybe they're not especially interesting ideas, or maybe there's a good idea that a person is unable to execute in the manner that does justice to the idea.
In many cases, contemporary materialisms map uncannily well onto Pre-Socratic ideas such that instead of Anaximander, we have the physicist David Bohm and his idea of an underlying 'implicate order' that transcends time and space.
A lot of good ideas are actually bad ideas because, since they sound good, everybody's already doing them.
Iteration, not ideation, is the most important part of early stage entrepreneurship. You have to have a lot of ideas - a lot of bad ideas - if you want to end up with a good one.
David and Dad didn't get along too well growing up. I mean we all got along, but it was harder on David, because David wasn't going to be the son that Dad wanted. But now they're like best friends.
The sun glistened on a drop of water as it fell from his hand to his knee. David wiped it off, but it left no tidemark: there was no more dirt to rub away. He took a deep breath and shivered. He was David. Everything else was washed away, the camp, its smell, its touch--and now he was David, his own master, free--free as long as he could remain so.
I created a vision of David in my mind and simply carved away everything that was not David.
The answer to the question "where do good ideas come from" is always the same, the come from bad ideas. If you come up with 20 bad ideas you get one good one.
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