A Quote by Lucas Hedges

The great thing about scenes that involve nervous breakdowns - in the little experience I have doing them - is that there's no way to craft it. You just have to do it, and it sort of crafts itself in just being incredibly messy.
When I was in acting class, we did a lot of really serious scenes, and we didn't do comedic scenes. I felt like doing those scenes, it didn't come out of my mouth the right way. I don't know if it's because my voice is different, or what it is about me, but it just seemed a little off.
The very dull truth is that writing love scenes is the same as writing other scenes - your job is to be fully engaged in the character's experience. What does this mean to them? How are they changed by it, or not? I remember being a little nervous, as I am when writing any high-stakes, intense scene (death, sex, grief, joy).
My way of being with people is probably incredibly unhealthy, in that I'll be incredibly social, and I won't write a word for maybe a year, and I'll just be with people, going to parties and soaking up stories, and just sort of recharging all of my ideas.
Whether the guys are nervous or just had mental breakdowns, it happens. The game is a game of mistakes. And how you deal with them and correct them and all the things like that is what makes this game great and makes hockey the sport it is.
I love to do very long and complicated scenes. I like to have this impression that we are all working together, where you can see all the technicians and everybody is really doing the same thing at the same time. With close-ups, of course you have the crew there, but most of them are just around and it doesn't involve that many people.
When I say that the acting is sort of like a normal acting experience, I'm just talking about the interacting in actual scenes, like doing dialogue.
The Railway Man was a particularly intense and immersive experience. I definitely got carried away. I lost about 35 pounds. I really was incredibly skinny and also quite unwell while we were filming. It wasn't very healthy. I don't recommend it. But then also doing the torture scenes, the water boarding stuff, there wasn't really any other way just to do it really.
I don't feel competitive with other filmmakers. I think we're all working to the same goal. When I see great craft, I don't care who's doing it, what network it's on, where they came from. I just love it and celebrate it, and I just worry about the work I'm doing and what's right for the projects I'm doing.
The people who know the sort of personality or persona that I give across more on Twitter just realize that I'm just being messy and I'm just snatching wigs.
The way I've described Helen's sort of rigorous honesty I just think he also has tremendously. It's very strange... he just has this sort of way of making it happen really. You're not really aware of being directed, so much as being a part of this thing.
I love doing action scenes, there's that great thing when you sort of stop acting because if you're running, you're not acting like you're running, you are just actually running.
People being incredibly rude and playing music incredibly badly and being incredibly obnoxious has always been a teenage sort of thing.
I never think of a project as just being comedy or just being drama - even with 'Masters of Sex.' I like being sort of messy, like life is.
What's so great thing about clothes is that they're artificial - you can lie, you can choose the way you look, which is not true of natural beauty. So if you're naturally beautiful, wear what you want, but that's 01% of people. Most people just aren't good looking enough to wear what they have on. They should change. They should get some slacks and a nice overcoat. Remember when the style was incredibly messy hair? That's great if you're a model. But if you're not a model, you would look better if you washed your hair, because you are not beautiful.
I describe management as arts, crafts and science. It is a practice that draws on arts, craft and science and there is a lot of craft - meaning experience - there is a certain amount of craft meaning insight, creativity and vision, and there is the use of science, technique or analysis.
There's a way of thinking that comes with being an editor that is incredibly useful on the set. It's not just a vocabulary thing or a right-to-left thing or script supervisor stuff. It's a way of thinking about the film and the shots and the way they fit together, what you need and what you don't need, and what you can get away with if you have to.
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