A Quote by Luis von Ahn

My first computer was a Commodore 64. I got it as a present from my mom when I was eight years old, and all I wanted to do with that computer was play games. — © Luis von Ahn
My first computer was a Commodore 64. I got it as a present from my mom when I was eight years old, and all I wanted to do with that computer was play games.
I've been playing video games since the Commodore 64 when I was about 5 years old.
I've never been much of a computer guy at least in terms of playing with computers. Actually until I was about 11 I didn't use a computer for preparing for games at all. Now, obviously, the computer is an important tool for me preparing for my games. I analyze when I'm on the computer, either my games or my opponents. But mostly my own.
I absolutely knew that I wanted to play role-playing games when I saw a friend of mine playing 'Bard's Tale 2' on his Commodore 64.
Computers sort of came around through games and toys. And you know, the first computer most people had in the house may have been a computer to play 'Pong,' a little microprocessor embedded, and then other games that came after that.
I play a lot of computer games. I love computer graphics. I've had Pixar in me for a long time.
I'm a film maker who started on the Atari and then went onto the Commodore 64 and the Amiga. So I possibly have a different sensibility to people who didn't play games growing up.
When I was 9 years old I got my first computer, an Amiga 500.
I got my first computer at, I don't know, when I was 11 years old? 10?
Pen-and-paper role-playing is live theater and computer games are television. People want the convenience and instant gratification of turning on the TV rather than getting dressed up and going out to see a live play. In the same way, the computer is a more immediately accessible way to play games.
I got my first computer at the age of 6. To me, it was magic. By the time I was 12, I wanted to know the secrets behind the wizardry, and that started my journey toward computer programming. This was the early 1990s, when computers weren't built for the mass market.
I've never been much of a computer guy at least in terms of playing with computers. Actually until I was about 11 I didn't use a computer for preparing for games at all. I was playing a bit online, was using the chess club mainly. Now, obviously, the computer is an important tool for me preparing for my games.
I only use the computer for editing. I don't have an eight-track, otherwise I probably never would have bought a computer. When I first got my Mac, I was exploring its possibilities and had fun with all of the sound hacking software, but I'm not interested in that approach. I toyed with the idea of releasing a 12-inch of all the stuff I did early on but good sense prevented me from doing so.
I got my computer. The great thing about the computer is that you only need enough money to buy a computer and some food, and you're all right. I don't have to go to premières.
My earliest interest in game design came when I was in primary school, and my parents bought a Commodore 128 computer. I taught myself to write programs in BASIC, and then I made my own games.
I got into politics when I was eight years old. Six years now. And I got involved because I started listening to talk radio. It goes back to one event. The Democrats filibustered something in the Senate when I was eight years old. I don't remember what it was on and I didn't honestly care when I was eight years old. I cared about the history and the Senate rules.
I've been in the industry doing games since the BBC Micro, the Acorn Atom, the Commodore 64.
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