A Quote by Lulu Wang

I drew influence from Mike Leigh, Ruben Ostlund, a lot of Scandinavian filmmakers, Lukas Moodysson. I also drew influence from horror films and thrillers, which is something I would never think to do earlier in my career.
I don't think a lot of people would spot the video-game influences in '10 Cloverfield Lane.' People think it's just a Hitchcockian mystery. And I was heavily influenced by Alfred Hitchcock, for sure. But for a generation prior to mine, that would be the sole influence. Since I grew up playing video games, I drew so much inspiration from that world.
The principle factor in my success has been an absolute desire to draw constantly. I never decided to be an artist. Simply, I couldn't stop myself from drawing. I drew for my own pleasure. I never wanted to know whether or not someone liked my drawings. I have never kept one of my drawings. I drew on walls, the school blackboard, odd bits of paper, the walls of barns. Today I'm still as fond of drawings as when I was a kid - and that was a long time ago - but, surprising as it may seem, I never thought about the money I would receive for my drawings. I simply drew them.
I think a lot of things do influence me, but the influence mechanism is as such that these things dive into your brain and bury themselves into your subconscious and you're never quite sure where and how they're going to emerge. I don't think I really take direct influence.
When you're talking horror or sci-fi, you're working in a genre that has loosely certain thematic elements, or, you could even call them rules. But rules are there to be broken. I think that young filmmakers should go all the way back to the history of horror, from silent films like "Nosferatu", and through to today's horror films, so they understand the history of horror films and what has been done. Understand that, and then add something new or original.
My great influence has been Maurice Sendak, who drew 'Where the Wild Things Are.' His characters really interact with each other.
When filmmakers are kept from making films, there's a lot of different reasons why. Sometimes you work on a film and cast it and do all the work and can be just a month away from shooting, and all of a sudden, the whole thing goes up in smoke. But I do think the advent of a digital revolution is going to provide people with opportunities to make films that they never would have had before. I think you can do some pretty credible stuff now with very, very little money. Which I think is great for young filmmakers.
When I was little in Spokane, Washington I drew all the time... and my father would bring paper home... and I mostly drew browning automatic water-cooled sub-machine guns... that was my favorite.
The problem with fame is you no longer belong to you. You lose your persona and become the object of other people's obsession. I feel watched 90% of the time, but that is something I drew with the cards that I drew.
A literary influence is never just a literary influence. It's also an influence in the way you see everything - in the way you feel your life.
If you look at the most meaningful science fiction, it didn't come from watching other films. We seem to be in a place now where filmmakers make films based on other films because that's where the stimuli and influence comes from.
Hollywood was a good influence because I was madly in love with films, and the films had a direct influence on me.
When I might be on a business trip, a lot of people are partying and they may be drunk or under the influence of something that I'm not under the influence of, and that might influence their actions. I'm not even blaming them, but being in the club and not knowing what everybody's motives are, I have to take precautions damn near every week, especially when I go out of town.
Drew is a player that comes along once every 20 years. Not even Barry Bonds can be compared to J.D. Drew.
Influence, people think about it as someone you like but influence is also what you're revolted by. In fact, often it's what you're running away from.
Influence people think about it as someone you like but influence is also what you're revolted by. In fact, often it's what you're running away from.
I basically drew my own family. My father's name is Homer. My mother's name is Margaret. I have a sister Lisa and another sister Maggie, so I drew all of them. I was going to name the main character Matt, but I didn't think it would go over well in a pitch meeting, so I changed the name to Bart.
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