I can remember the times when I started including humor in novels that were suspenseful. I was told you can't do that because you can't keep the audience in suspense if they're laughing. My attitude was, if the character has a sense of humor, then that makes the character more real because that's how we deal with the vicissitudes of life, we deal with it through humor.
I compare Stephen Sondheim with humor, because humor is unanalyzable. You can't analyze humor. You just have to get through it.
The interesting thing about humor is that in humor, you - in logic, something is A or not A. In humor, it's both A and not A.
I suppose I look for humor in most situations because it humanizes things; it makes a character much more three-dimensional if there's some kind of humor. Not necessarily laugh-out-loud type of stuff, just a sense that there is a humorous edge to things. I do like that.
Humor and laughter are not necessarily the same thing. Humor permits us to see into life from a fresh and gracious perspective. We learn to take ourselves more lightly in the presence of good humor. Humor gives us the strength to bear what cannot be changed, and the sight to see the human under the pompous.
Humor is something that thrives between man's aspirations and his limitations. There is more logic in humor than in anything else. Because, you see, humor is truth.
Certainly, anyone whom I've witnessed, who has gone through something horrible and life-changing, has a sense of ironic humor, or an ability to look at the peculiarities of the world and find humor in it.
I think there's a little confusion between humor and 'gross' passing for humor. That's kind of regrettable, because they aren't the same thing.
Feminist humor raises consciousness. And the reason it's funny is because it stands something on its head. Goodness knows you've got to have a sense of humor if you do feminism full-time, I tell you.
I actually pay careful attention to that sort of thing - infusing humor into my films - because that's how important I think humor is.
If you look at the game and everything, it's not quite like looking at an animated film, because that's total character. This, this is really movement, but it's got funny little things if you look for the humor. They're actually getting to the character.
Humor is the hardest thing to do. Action is so much easier, because you're just trying to establish the mood, and a pacing, and a rhythm, and an energy. Where, in humor, comedy is so subjective.
Wit is artificial; humor is natural. Wit is accidental; humor is inevitable. Wit is born of conscious effort; humor, of the allotted ironies of fate. Wit can be expressed only in language; humor can be developed sufficiently in situation.
When we go to see comedians or funny movies, they don't address the wall behind them; they face us. This is why a game's first job is to entertain through gameplay and secondarily through humor, drama, or other traditional entertainment devices. The humor has to be a gentleman. I mean, it needs to be squeezed in around the game.
One of the first things every press secretary assures you is, the boss has a wonderful sense of humor, because not to have a sense of humor is considered flagrantly un-American.
The thing I have learned, especially in the Internet age, probably the easiest thing in the world is to declare that something is not funny. I mean it's not actually humor to say something is not funny, but it is viewed by a lot of people - and by that I mean mainly snarky young Internet men - as a kind of humor in and of itself is putting down other people's efforts at humor. And I don't care that much anymore about that because I know how easy that is to do.