A Quote by Marc Guggenheim

I do believe that even if you're the most clever person around and you figure out the 'whodunit' and you're not surprised - that shouldn't prevent you from enjoying the story.
People always fall in love with the most perfect aspects of each other's personalities. Who wouldn't? Anybody can love the most wonderful parts of another person. But that's not the clever trick. The really clever trick is this: Can you accept the flaws? Can you look at your partner's faults honestly and say, 'I can work around that. I can make something out of it.'? Because the good stuff is always going to be there, and it's always going to pretty and sparkly, but the crap underneath can ruin you.
There is a story about a schoolboy who was asked what he thought God was like. He replied that, as far as he could make out, God was 'the sort of person who is always snooping around to see if anyone is enjoying himself and then trying to stop it.'
One of the ways in which writers most show their inventiveness is in the things they tell us about how they write. Generally speaking, I don't like to make a plan before I've written a story. I find it kills the story - deadens it, makes it uninteresting. Unless I'm surprised by something in a story, the reader's not going to be surprised either.
Kittredge had obviously misjudged her, but he had learned that was the way with most people. The story was never the story, and it surprised you, how much another person could carry.
I don't get surprised very often to be honest. I'm the kind of person who you couldn't throw a surprise party for because I'd figure it out.
Sometimes I'll write without the guitar or the piano, but most of the time I'll be playing and just improvising some words. And when I get something that sounds good, a line with a story in it, I'll try and tease it out and figure out where the story is going.
In journalism, if there's a hole in your story you figure out a way around it because you've got a 4 p.m. deadline. It's a neat skill to have but it's deadly for literature. In literature, you need to stare at that hole, not ignore it. You need to figure it out.
You have to figure out who the right person is to tell the story. And often, people who are very self-aware will only sound as if they are pontificating if they tell the story.
Literary modernism kind of grew out of a sense that, “Oh my god! I’m telling a story! Oh, that can’t be the case, because I’m a clever person. I’m a literary person! What am I going to do to distinguish myself? I know! I’ll write Ulysses.”
There are people who try to figure things out. Often, magic is presented in a way that sets up a challenge that I actually find kind of appalling. You know, "I'm clever, I can do something, and you don't know what it is." And that instills in the audience the idea that, "Yes, I do. You're not that clever."
You'd be surprised the type of people who are into metal when you see them. Sometimes I'm even surprised, but it's cool. That's the reason it's still around.
I don't necessarily believe that stories need closure. I just believe they need a beginning, middle, and end, but the end doesn't have to prevent us from continuing to grapple with the story at hand. It ideally should demand that we remain engaged with the story.
But here's the deal: If I were smart, I could figure out curling. If I were even smarter, I could figure out why people would actually watch other people doing it. I have tried. I can't. I can't even figure out the object of the game. Is it like darts? I just don't get it.
I learned as a really young kid, when my dad was telling me one story and my mom was telling me another that, even as a 5-year-old boy, there was no way that both of these stories are true. Something in the middle is true, and I have to figure out what it is, what the truth is, and I never did quite figure that out.
In this day and age, when there are so many people creating work online and writing their own shows, I wouldn't tell another actor, 'If you can do anything else go do that.' I would tell them to figure out the story they want to tell, to figure out what artists inspire you and why, and then figure out a way you can create that for yourself.
I liked the idea of a whodunit revolving around a marriage.
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