A Quote by Margaret Stohl

I worked as a writer, lead designer, and creative director in the game industry. — © Margaret Stohl
I worked as a writer, lead designer, and creative director in the game industry.
Any time you talk about the look of the film, it's not just the director and the director of photography. You have to include the costume designer and the production designer.
Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to designing since many games come with software to modify the game or redesign it.
I like people with conviction, who are in control of themselves. I'm not interested in working with a designer who hires a creative director.
You come up with a story line, you hire the writer, the director, the stars, the set designer.
The acting is something that will always be a part of my life, but the writing gives me a lot more creative freedom. You're a pawn in somebody else's chess game, whereas as a writer and as a director, you get to call the shots. And that's very thrilling.
When I worked as an assistant director in 2007, Indraganti Mohan Krishna offered me a lead role. Now, the same director has made me a villain in 'Gentleman.'
I was the lead designer on 'Portal,' and I really enjoyed making that type of game.
I have been an art director, a book designer, a book-jacket designer and an interior designer.
As a British fashion designer, it is an amazing, once-in-a-lifetime opportunity to be creative director of Team GB as the hosting nation of the London 2012 Olympic Games.
The most creative director I have worked with is Mani Ratnam.
I worked as an interior designer. I worked as a furniture salesman. I worked as a financial adviser. I worked as a painter and decorator - that wasn't for very long. I was a baker for about four-and-a-half years.
My first motion capture game was with Sony - NBA: The Life. It was very ahead of its time. Brandon Akiaten, he was the writer and director. He had a real vision of what this game was meant to be; it was a basketball game where I was the Jerry Maguire sports agent type guy. And it was great!
My first motion capture game was with Sony - 'NBA: The Life.' It was very ahead of its time. Brandon Akiaten, he was the writer and director. He had a real vision of what this game was meant to be; it was a basketball game where I was the Jerry Maguire sports agent type guy. And it was great!
I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game.
Being a head designer or art director or just even a designer, you need a certain level of experience and maturity.
The designer's role in the development, application and protection of the trademark may be described as pre-creative, creative and post-creative.
This site uses cookies to ensure you get the best experience. More info...
Got it!