A Quote by Margaret Stohl

The privilege, and the challenges, of taking on Black Widow have never been lost on me. I worked on the first 'Spiderman' game as well as 'Fantastic Four,' and I had always wanted to be able to tell more of a character-driven comic book story than was possible to fit into a game narrative.
Be it a video game, comic book, or cheque book, the question always is, 'What story do you have to tell?'
I had a toothache during the first game. In the second game I had a headache. In the third game it was an attack of rheumatism. In the fourth game, I wasn't feeling well. And in the fifth game? Well, must one have to win every game?
I knew what I wanted to do when I set out. I knew that I wanted to write a book that told the story, obviously. I wanted it be comedy first, because I felt like there already had been childhood druggy stories that were very serious, and I felt that the unique thing here was that I was a comic and I could tell the story with some levity, and I have been laughing at these stories my whole life.
I went back and studied the game, was a student of the game and worked on my craft and dedicated myself, you know? A lot of my music revolves around me growing up in Compton. I want to tell a different story that's never been told before, of a good kid in a mad city.
The first comic I can remember ever reading was a 'Fantastic Four' issue that my dad bought out of the drugstore once. The thing that struck me about it was that the ending wasn't an ending. It was essentially a cliffhanger. It was the first time I had ever read anything like that, where you read a book, but the book isn't the book.
My dad always taught me to never be satisfied: to want more and know that what is done is done. That was his way of seeing the game. You've done it, now move on. People might say, 'Well, when can you enjoy it?' But it worked for me because, in the game, you need to be on your toes.
I've been in the sport of boxing for a long time, but I haven't been able to bring my 'A-game' totally out. I've beaten fighters with my 'C-Game' and with my 'D-Game,' but I haven't been able to beat anybody with my 'A-Game.'
My first book, 'To Be or Not To Be,' took 'Hamlet' and converted it to the choose-your-own-path format. It was a great fit for a book where you control what happens - a book as game - because the plot of 'Hamlet' is very game-like: get a mission from a ghost to kill the final boss, kill the final boss, and game over. You win.
I have always been a big fan of the character and am more of a moviegoer than a comic book guy, there is always something about the character of Batman that is very elemental. There is a great powerful myth to the character and romantic element that draws from a lot of literary sources
I'll tell you the truth; I had a double brandy before the game but, before, it used to be four bottles of whisky. Not any more. I was fine. I had a glass of wine after the game. But it was just a mouthful.
I'll tell you the truth: I had a double brandy before the game but, before, it used to be four bottles of whisky. Not any more. I was fine. I had a glass of wine after the game. But it was just a mouthful.
I suppose it hacks me off sometimes when people go on about all the other stuff, because I have really worked hard at my game, and I've been incredibly dedicated in getting myself fit, and getting my game right.
It's funny. Some people remember that a lot more than I do. I remember certain parts of it, and if everybody who mentioned that to me had been to the game who said they were at the game, there'd be 800,000 people at that game, I think.
If you're giving me tickets to the football game, baseball game or hockey game, I'm taking the tickets to the hockey game. For me, it's by far the most fun sport to go and watch live and be part of. I just don't know why it doesn't translate as well on TV.
The world is a little more diverse in 2015 than when the Fantastic Four comic first came out in 1961.
I was never a one-dimensional guy; I was always able to block shots, play defense, get rebounds, or drive, or pass. My father made me grow up that way. He taught me to work on different things in my game and wanted me to be more than a one-dimensional player.
This site uses cookies to ensure you get the best experience. More info...
Got it!