A Quote by Mario

I think when I say universal, it means making a project that everybody can enjoy but also a project where they're getting closer to you. — © Mario
I think when I say universal, it means making a project that everybody can enjoy but also a project where they're getting closer to you.
It depends on the project, what's happening that day on the project, at what stage were in on the project; it various from project to project and where we're needed.
I would say the producer is the person who is there from the beginning to the end of the project. Either the person who creates, generates, or discovers the project, the person who performs many of the functions that are necessary to getting that project to the point where it is financed and then where it is in production, finished, marketed and released.
Everything about the movie 'Dope' is real artistry, and everybody put their full hearts and souls into it. It's a passion project; it's not one of those things everybody got paid a million dollars to do. Everybody on there wanted to do it. Everybody there believed in the project, and we just went for it. We all love each other.
When the government undertakes or approves a major project such as a dam or highway project, it must make sure the project's impacts, environmental and otherwise, are considered. In many cases, NEPA gives the public its only opportunity to be heard about the project's impact on their community.
We never work on only one project because we never know if we will get permission for a project. So, for 'Over the River,' we started in 1992. I was just finishing 'The Umbrellas' in Japan and California, and I was also working on getting permission to wrap the Reichstag.
I guess confidence is the only thing that I take from project to project, but I'm always open to learning everybody's style - the director, the actor I'm working with.
I never had a lot of ideas. I always have exactly one that is the next project; the idea of a project beyond that project is ludicrous.
I've been really lucky that I've kind of gotten to flow from project to project, because I find it's very important that when you're on a project, you are so invested in it.
Every project is different. Adapting 'Robopocalypse' would be totally different than adapting, say, 'Hunger Games.' Each project has its own life and its own identity. You get into trouble when you think there's one single way to approach everything. Each project, there's a different way to attack it.
The primary purpose of software estimation is not to predict a project's outcome; it is to determine whether a project's targets are realistic enough to allow the project to be controlled to meet them.
The main reason for choosing a project is not really the renown of the director that's making the project. I feel like it's the fact of an actor to constantly want to do different things.
I just initiated the project where I write music for somebody else to write the lyrics and also for the orchestra to perform. I've just initiated the project. That leads the project into creating an independent label outside of game music.
I try to just be open to what the next experience is and how it makes me feel, just reading a project, or trying to get involved with a project, or thinking about a project, and what particular emotional flavor that brings. To me, it's never really about planning the next thing, or the career arc. It's about investigating how I feel, from project to project, and finding things that I haven't explored and what that would be like.
I'm strictly a one-project-at-a-time kind of guy. If I came up with a compelling idea for a different book while working on a project, I'd probably abandon the first project and go with the new idea.
I love making films, and as long as I love the subject, I just have a crazy amount of passion and energy for the project. The project that influenced me the most is this cooking show I do online. I film it all myself, and I think making so many of those gave me the confidence that all I need is a camera, and I could go and do an interview. The freedom to be a filmmaker - you just need a camera.
Software projects fail for one of two general reasons: the project team lacks the knowledge to conduct a software project successfully, or the project team lacks the resolve to conduct a project effectively.
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