A Quote by Mario Batali

The objective.. is to achieve a comfort level between the cook/artist/performer and the customer/viewer/diner. And if we can achieve that, and the customers are happy and the cooks are happy, then we have a great experience.
As long as I can help the team achieve its objective, then I am happy playing anywhere upfront.
I think maybe 50 years ago people and businesses felt like they had to choose between maximizing profits and making customers happy or making employees happy, and I think we're actually living in a special time where everyone's hyperconnected, whether through Twitter or blogs and so on. Information travels so quickly that it's actually possible to have it all, to make customers happy through customer service, to make employees happy through strong company cultures, and have that actually drive growth and profits.
Being happy is a great science. If you are not happy, do not be confused. Happiness is hard to achieve.
I try to make myself happy ... because I know that if I'm not happy, my colleagues are not happy, and my shareholders are not happy, and my customers are not happy.
I try to make myself happy, no, because I know that if I'm not happy, my colleagues are not happy and my shareholders are not happy and my customers are not happy.
I have connected by phone with customers who have left negative reviews and had a chance to get to know them. Not only was I able to solve their problems, a lot of the customers were so happy with the customer service that they become repeat customers.
If the employees come first, then they're happy. A motivated employee treats the customer well. The customer is happy so they keep coming back, which pleases the shareholders. It's not one of the enduring green mysteries of all time, it is just the way it works.
Every artist that becomes famous has a team, and needs to convince someone to believe in them enough to have others rally around them to achieve stardom. If I can be that person, then I am happy to do it.
Exhibitions of minority art are often intended to make the minority itself more aware of its collective experience. Reinforcing the common memory of miseries and triumphs will, it is expected, strengthen the unity of the group and its determination to achieve a better future. But emphasizing shared experience as opposed to the artist's consciousness of self (which includes his personal and unshared experience of masterpieces) brings to the fore the tension in the individual artist between being an artist and being a minority artist.
I take so much pleasure at seeing customers who are happy: happy with what they eat, but happy with their friends and sharing a great moment together, and I think that is more important in life than the endless pursuit of perfection.
A happy marriage isn't the easiest thing in the world to achieve, but it's much easier to come by than a happy but illicit affair.
My belief is that if I can achieve that level of entertainment by making the audience happy or sad or angry, then I have succeeded as an actor and have done my job. The profits and the fame as an actor will eventually surface, but first and foremost comes the work as an actor.
The customer is number one, the employee is number two and the shareholder is number three. If the customer is happy, the business is happy, and the shareholders are happy.
The foremost reason that happiness is so hard to achieve is that the universe was not designed with the comfort of human beings in mind...It seems that every time a pressing danger is avoided a new and more sophisticated threat appears on the horizon...Whether we are happy depends on inner harmony, not on the controls we are able to exert over the great forces of the universe
Happy employees ensure happy customers. And happy customers ensure happy shareholders—in that order.
What I've also noticed is the term happiness, or happy is intimidating to some people. Some people deny that it's even possible to be happy, or to achieve happiness. Happiness sounds like this magical destination that you arrive at and then everything is sort of solved, or it's different.
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