A Quote by Mark Knopfler

My playing is fairly straightforward, really, and everything's pretty much standard no frills or special effects. — © Mark Knopfler
My playing is fairly straightforward, really, and everything's pretty much standard no frills or special effects.
The daily work on special effects is fairly mundane.
I don't really think too much about special effects because that's not really something I can clearly visualize, so I leave that to the pros.
I've dropped myself into straightforward character pieces in order to explore that form and reap its values. But you are sort of restricted visually when your first requirement is to tell a fairly straightforward story.
Special effects are characters. Special effects are essential elements. Just because you can't see them doesn't mean they aren't there.
When I started really playing music, I pretty much quit sports. I quit everything.
There were challenges with production because of the special effects. There are just some things that, although written, special effects just isn't able to do.
I think some of the special effects in Close Encounters hold up better than the new more expensive special effects is because they were better actually.
I had a fairly regular childhood. I was a pretty boring kid. I didn't do much. I was always thinking, but I didn't really say a lot.
Nowadays, you can't broadcast dodgy special effects and then put up a caption saying, 'Sorry, this is what the budget was.' You have to do it with high production values because the audience has been spoilt by the special effects on things like 'The X Files' and 'Independence Day.'
There is a lot of use of ProTools in professional studios, but this is mostly for the special effects it allows, not for sound quality. These special effects soon fall out of fashion, and I don't think this trend will define studios permanently.
There is a lot of use of ProTools in professional studios, but this is mostly for the special effects it allows, not for sound quality. These special effects soon fall out of fashion, and I don't think this trend will define studios permanently
Usually, when special effects get in the way, it's because the story isn't strong enough. If you don't start with a strong screenplay, it's easy to fall back on special effects, thinking it's going to carry you. But it never works. It's just tiresome.
When you spend five years somewhere, and go through pretty much everything you can with a football club, it was special.
One thing is a fairly simple and straightforward thing. I don't long to direct. I really want to get some good parts.
The whole visual language of the movie is developed way before we get to set. Especially when you're doing visual effects and you don't have a lot of money to mess around, which we didn't, you have to really preplan everything. Pretty much every shot in the film was figured out months before we got to set.
I've had the benefit of doing pretty much everything. So I'm really pretty comfortable in any situation.
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