A Quote by Martin Amis

It's good fun to create an unpredictable character. When he comes into the room, I don't know what he's going to do - I have to find my way. — © Martin Amis
It's good fun to create an unpredictable character. When he comes into the room, I don't know what he's going to do - I have to find my way.
I'm a physical actor in that I start with a physical sketch of the character. I find it easier to find inspiration from the outside in. If I find the character's tensions and the way he carries himself or looks, that's going to affect how I talk. So that's how I start to create that person.
It's fun to act, but for me, it's more fun to actually create the character and act it out knowing that I know everything about this character. That's more fun to me than just reading lines.
I think that the way that I write stories is by instinct. You have some basic ideas - a character, or an image, or a situation that sounds compelling - and then you just feel your way around until you find the edges of your story. It's like going into a dark room... you stumble around until you find the walls and then inch your way to the light switch.
'Hotel For Dogs' was fun for my family, but it was kind of hard to get in the audition room for 'Jennifer's Body' after that, you know? But I think the roles find me, in a way.
As an actor, you don't want to know the beginning and end to your character's arc. It makes it more fun. You're not playing the end. You're playing it realistically. You don't know where this character is going to go and what's going to happen to him, which just makes it more interesting for the viewers to watch. They're going on the journey with you, as the actor and the character.
Music is just something I find very fun, the way other people find going to the mall is fun - which I do, too, trust me. I love shopping.
I don't know what the character is going to be. We sit down and we create a character, and all of the characters in all of my films are made like that.
Never open your story with a character thinking, I advise my students. As a further precaution, don’t put a character in a room alone – create a friend, a bystander, a genie, for God’s sake, any sentient creature with whom your main character can converse, perhaps argue or, better yet, engage in some action. If a person is out and doing, it’s more likely that something interesting might happen to her or him. Shut up in a room with only his thoughts for company well, that way lies fictional disaster.
You know we're in a business where things are just unpredictable. You don't know what's going to happen...we were lucky Blessed, I think is a better way to put it.
You have to understand what they (pitchers) do. That's my job. You have to find a way to get them through the game if they're not feeling good. When everything is going good and they're feeling one-hundred percent, it's my job to keep them that way. And you know what? If I see something, I'm going to let them know.
We just, you know, we're just sort of doing it like Bewitched, because we just think that the character of Kenny is so specific and so outrageous and so fun. And by far the hardest character to cast out of everybody to find someone who was capable of, you know, doing, you know, the comedy and just with the broadness and to be also just a really brilliant actor, you know, to do naturalism.
Innocence is the way you really give fun to others, create the fun part of it. The fun is created only through innocence and innocence is the only way you can really emit also the fun. Imagine this world without any fun, what would happen? But people are very much confused between fun and the pleasure. The pleasure is nice to begin with and horrible to end with. But fun is a treasure. Anything that is full of fun you remember all your life.
As an actor, you don't want to know the beginning and end to your character's arc. It makes it more fun. You're not playing the end. You're playing it realistically. You don't know where this character is going to go and what's going to happen to him, which just makes it more interesting for the viewers to watch.
When I watch the show [Westworld], it leaves me looking at the world around me in a new way. It really stays with you. And it's one of those things that you have to figure out. You're going to get little clues along the way, and every time you think you know what's up, we're going to flip it around. It's going to take you for a really awesome, crazy ride, but it's a really, really revolutionary character for women. There's a lot of really fun stuff to look forward to.
Most of my favorite fictional couples are distinctly different. Light and dark, good and evil, boring and wild... whatever! They're more fun to experience and definitely more fun to write. You have all these levels, and you know they're not going to react to situations the same way.
My favorite characters are always the unpredictable ones, and with Domino, you literally never know which way the dice are going to roll.
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