A Quote by Martin Filler

Considering my specialization in architecture, I'm not surprised that the first graphic novel to thoroughly engage, not to say captivate, me is Chip Kidd and Dave Taylor's 'Batman: Death by Design.'
While writing 'Bhavesh,' I pretty much chewed up every single graphic novel I could get my hands on, so all the way from the entire 'Batman' series, Frank Miller's 'Batman,' Ed Brubaker's 'Batman,' Scott Snyder's 'Batman,' all the way through 'Daredevil' to '100 Bullets,' through so many other graphic novels.
People don't like to say comic so they say Graphic Novel, despite the fact that I don't think the true Graphic Novel has been written anywhere.
Fashion is everything. Art, music, furniture design, graphic design, hair, makeup, architecture, the way cars look - all those things go together to make a moment in time, and that's what excites me.
Looking at the Batman pages is like revisiting my youth. My first seven years in New York were the first seven years of Batman itself. While my time on Batman was important and exciting and notable considering the characters that came out of it, it was really just the start of my life.
Graphic designers should be literate in graphic design history. Being able to design well is not always enough. Knowing the roots of design is necessary to avoid reinvention, no less inadvertent plagiarism.
Playing Destroyo, who was sort of a 'Silence Of The Lambs' type character, I'd say I was wearing about 50 pounds of rubber and foam rubber and makeup. But I had no idea who The Tick was. I'm not a big graphic-novel guy. I don't even know if 'The Tick' was a graphic novel!
In the 1995 'World War 3,' it was Dave Taylor's first WCW match. I remember looking across the ring and seeing Dave give Hogan an uppercut. Hogan wasn't used to being hit with such ferocity, and seeing the look on his face was an absolute picture.
I've been working on a graphic about carbon emissions. It's an incredibly simple graphic - a bunch of blocks and a table below it - but it's taken me three weeks to design. For some reason it just wasn't working. Then finally I realized there was a number present, which I was rendering in each version, that wasn't necessary for the understanding of the piece. This figure was getting in the way and distracting from the main flow of the narrative. As soon as I pulled that graphic out of the design, it sprang into focus. Suddenly it worked.
I read pretty much every graphic novel I could lay my hands on. Not only 'Batman' or 'Daredevil,' but random ones like 'Black AF' and '100 Bullets.'
During the war, there were people wishing me death, wishing my son death, wishing my wife death in very graphic ways. In the past, I would go overseas and I would say, "Israel is like my family: we disagree, but we're all brothers." I can't say that anymore, because life proves me wrong.
Personally, I'd never seen a graphic novel. I knew they existed because friends of mine like Jonathan Ross collect them and some very literate and intelligent people really rate the graphic novel as a form.
I've no objection to the term 'graphic novel,' as long as what it is talking about is actually some sort of graphic work that could conceivably be described as a novel. My main objection to the term is that usually it means a collection of six issues of Spider-Man, or something that does not have the structure or any of the qualities of a novel, but is perhaps roughly the same size.
The graphic novel? I love comics and so, yes. I don't think we talked about that. We weren't influenced necessarily by graphic novels but we certainly, once the screenplay was done, we talked about the idea that you could continue, you could tell back story, you could do things in sort of a graphic novel world just because we kind of like that world.
When I first began to write fiction, I didn't think I was a comic writer; I thought I was a serious writer. I was surprised when the first novel I wrote was regarded as a funny novel.
I'm a severe graphic novels junkie. People ask me about it, and I say I like the graphic novels. Comic books are for kids, and graphic novels are for adults. But you can't really separate the two.
In my book "Sound Unbound" we traced the guy who actually came up with the main concept for the graphic design of the record cover sleeve. His name is Alex Steinweiss. And one of the things in my book that we really tried to figure out was the revolution in graphic design that occurred when people put images on album covers.
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