A Quote by Mary Parker Follett

There is no such thing as vicarious experience. — © Mary Parker Follett
There is no such thing as vicarious experience.

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Parents lend children their experience and a vicarious memory; children endow their parents with a vicarious immortality.
Vicarious living is only slightly less impossible than vicarious eating.
History at its best is vicarious experience.
It would be hard to conceive a system of instincts more nicely adjusted, where the constituents should represent or support one another better. The husband has an interest in protecting the wife, she in serving the husband. The weaker gains in authority and safety, the wilder and more unconcerned finds a help-mate at home to take thought of his daily necessities. Parents lend children their experience and a vicarious memory; children endow their parents with a vicarious immortality.
Most of the images of reality on which we base our actions are really based on vicarious experience.
Music isn't seeking to comment on the experience or transmit some finding about it - it is only seeking to express it. The vicarious experience is much more accessible. We all recognize the sound of that howling, because we all have a similar howling inside of us, however we heed it or hold it or muzzle it or repress it or live in bondage to it.
All video games are games, obviously. They're designed. They're digital. They have rules; they give an audience some type of vicarious experience.
In photography, the issue of the integration of form and content is exceptionally difficult because of the widely held belief that photographs must be a kind of vicarious experience of the subject itself.
People's conceptions about themselves and the nature of things are developed and verified through four different processes: direct experience of the effects produced by their actions, vicarious experience of the effects produced by somebody else's actions, judgments voiced by others, and derivation of further knowledge from what they already know by using rules of inference
You used the word "civilization", which means a set of abstractions, symbols, conventions. Experience tends to be vicarious; emotions are predigested and electrical; ideas become more real than things.
You've got to have models in your head and you've got to array you experience - both vicarious and direct - onto this latticework of mental models.
If a movie is really working, you forget for two hours your Social Security number and where your car is parked. You are having a vicarious experience. You are identifying, in one way or another, with the people on the screen.
History offers us vicarious experience. It allows the youngest student to possess the ground equally with his elders; without a knowledge of history to give him a context for present events, he is at the mercy of every social misdiagnosis handed to him.
One thing I really hate is experience. Experience for me doesn't work. Everybody's talking about experience this, experience that.
Certainly Christianity is an experience, but equally clearly the validity of ane experience has to be tested. There are people in lunatic asylums who have the experience of being the Emperor Napoleon or a poached egg. It is unquestionably an experience, and to them a real experience, but for all that it has no kind of universal validity. It is necessary to go far beyond simply saying that something comes from experience. Before any such thing can be evaluated at all, the source and character of the experience must clearly be investigated.
I think music is a very personal thing and it doesn't necessarily have to be experienced one way or another, but the album experience is a completely different thing than the single experience.
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