A Quote by Matthew Mercer

I prefer ensemble casts, but with games like 'Resident Evil 6,' where there's just so much dialogue and recording mo-cap, or with 'Resident Evil: Damnation,' where the story pace is already set by a previous set of mo-cap actors, it makes more sense to do it individually.
'Resident Evil: Damnation' was physically mo-capped and recorded with the mo-cap actors first, so there wasn't a whole lot of flexibility with timing, so it was more stringent. We had to go in individually.
The difference between 'Resident Evil: Damnation' and 'Resident Evil 6' is in 'Resident Evil 6' we did facial mo-cap, along with the voice over. We had these little reflectors glued to our faces and these head pieces in this room filled with light with about 40 cameras.
When I did The Fifth Element [1997], it was like, "Oh my goodness, who is this character?" I loved doing Resident Evil, but Resident Evil is Resident Evil with or without me. It's an entity of its own. It's not like Milla made Resident Evil.
Shane McMahon did his own mo-cap. Did you guys know that? He went and did his own mo-cap. He didn't want somebody doing his moves. Shane did his own mo-cap.
Resident Evil 4' truly changed the way I look at making games.
Mo-cap work is less technical than you'd expect. Once you have it all set up you're free to do the whole scene in one take rather than doing a lot of different shots and different takes like you do in a movie. You've got that one go at it and you've got a lot of freedom. You can really express yourself - more like doing theatre than doing a movie.
The other video game adaptation I did was Mortal Kombat, and I did that because I loved playing the games in the arcade. I play all of the Resident Evil games because I'm very much immersed in that world.
You can't just shoot your way out of every scenario in 'Resident Evil' games. You have to use your intelligence.
American society is very like a fish society. . . . Among certain species of fish, the only thing which determines order of dominance is length of time in the fishbowl. The oldest resident picks on the newest resident, and if the newest resident is removed to a new bowl, he, as oldest resident, will pick on the newcomers.
Being an animator, and I've directed tons of mo-cap, which really is about how do characters move through space.
TNA had a video game that I was in. I actually did mo-cap for that game as well.
I would like to start a discussion about ending solitary confinement. I'd like to start a discussion about the removal of MO wings - an "MO" is a "Mental Observation" inmate - from Rikers Island, to be set up in mental health institutions. You can't put people in jail for having mental disorders.
I very much see 'Resident Evil' as my franchise that I kicked, screaming, into life.
One of the reasons why Resident Evil is a very successful video game franchise, much more so than a lot of others that have fallen by the wayside, is that they have constantly evolved.
The Resident Evil' series. Not only are they great games, but the creators' willingness to reinvent the game every so often is something I think positively affects our industry.
The first time I performed at the Comedy Store in Los Angeles, I was in the back of the room doing vocal exercises. 'Me-me-me, my-my-my, mo-mo-mo.' And I'm looking around, and no one else is doing it. I'm like, 'They must have done it before they came to the club.' I came to realize that I was an idiot.
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