A Quote by Matthew Mercer

Role-playing games are just an organic improvised space for storytelling. — © Matthew Mercer
Role-playing games are just an organic improvised space for storytelling.
Some of the roots of role-playing games (RPGs) are grounded in clinical and academic role assumption and role-playing exercises.
Role-playing games have been a huge part of my life and a huge part of my training as a performer - learning social skills, meeting friends, and being a generally competent person - so I owe a lot to role-playing games.
Role-playing games are contests in which the players usually cooperate as a group to achieve a common goal rather than compete to eliminate one another from play.... Role games ... bring players together in a mutual effort.
At a certain point, I started playing improvised music. After a couple of years of this, I did a little bit of analysis and found most improvised music the kind I was listening to at least, which was mainly European to be as, if not more, formulaic than any other kind of music. For example, improvised pieces would often begin and end in the same way.
I played everything, but the games that kept me up and night and tickled my fancy were the larger role-playing games like 'Ultima.'
Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items, and magic, and you've got to actually combine different items together to make something really different.
Role-playing isn't storytelling. If the dungeon master is directing it, it's not a game.
I have enough friends who are gamers. I actually enjoy watching them play because of the visuals and the storytelling of the games. I just love being able to go on an adventure and games are just so sophisticated now that you can just get lost in a world for 20 hours and just be someone else in a very visceral, emotional way. And that's just fascinating.
I used to play role-playing games a lot when I was younger, but once you start an RPG, it takes a lot of time. So I like things like action games you can just pick up and play.
As there are more online archives of improvised music, it becomes more like the daily practice of playing it. It lessens the idea of there being masterpieces of improvised music through benchmark recordings.
I absolutely knew that I wanted to play role-playing games when I saw a friend of mine playing 'Bard's Tale 2' on his Commodore 64.
Ironically, I must admit that I have an easier time (myself) playing games that are really simple and non-realistic - like the games I grew up with in the 80's - I tend to get lost and confused when the games get too complex! But I enjoy watching people who are good at playing games. I really enjoy playing games like Guitar Hero, where you feel like you're a great musician even if you're not.
First of all, I don't dislike direct storytelling - people seem to think that about my games! Actually, the truth is, I'm just not good at implementing direct narrative in my games.
... You get surreal numbers by playing games. I used to feel guilty in Cambridge that I spent all day playing games, while I was supposed to be doing mathematics. Then, when I discovered surreal numbers, I realized that playing games IS math.
Scientists say the European space probe that landed on the comet has detected organic matter. This means there could be either life in space or a Whole Foods. We just don't know.
I started playing guitar and writing songs when I was 15. I think what mainly sparked my interest was just the fact that I grew up listening to Cheryl King, Joni Mitchell, and James Taylor, and was just always inspired by that sort of organic art, and organic songs and just very natural songwriting that came out of some of those artists.
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